//:://///////////////////////////////////////////// //:: General Treasure Spawn Script Medium //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Spawns in general purpose treasure, usable by all classes. */ //::////////////////////////////////////////////// //:: Created By: Brent //:: Created On: February 26 2001 //::////////////////////////////////////////////// #include "NW_O2_CONINCLUDE" void main() { if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0) { return; } object oLastOpener = GetLastOpener(); GenerateMediumTreasure(oLastOpener, OBJECT_SELF); SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1); DelayCommand(3600.0, SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",0)); ShoutDisturbed(); }