588 lines
12 KiB
JSON
588 lines
12 KiB
JSON
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]
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"Encounter List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 7
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{
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"__struct_id": 7
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{
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"__struct_id": 7
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{
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"__struct_id": 7
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{
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"__struct_id": 7
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{
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"__struct_id": 7
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{
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"__struct_id": 7
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{
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{
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"__struct_id": 7
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{
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"__struct_id": 7
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{
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{
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"__struct_id": 7
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}
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]
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},
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"List": {
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"type": "list",
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"value": []
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},
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"Placeable List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Floor Designs - Style 1"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Table"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 2 (Low treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 1 (Low treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 1 (Low treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 4 (High treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 4 (High treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 4 (High treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Chest - 4 (High treasure script)"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "MODULE-WIDE BASE TREASURE CONTAINER\r\n\r\nThis is the unique treasure container for the entire module. Place whatever items you want distributed to the players in UNIQUE treasure scripts in this container. Place this container in an INACCESSIBLE area -- players should NEVER be able to reach it.\r\n\r\nYou should only have ONE of these containers in a module.\r\n\r\nNOTE -- items placed in this chest will only be distributed once ever in a module. Once they are given out, the items will be removed from the chest. "
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}
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}
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]
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},
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"SoundList": {
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"type": "list",
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"value": []
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},
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"StoreList": {
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"type": "list",
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"value": []
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},
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"TriggerList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Negative\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 30\r\nDamage / Effect: 8d6, 1 negative level.\r\nAverage Damage: 28\r\nArea of Effect: Single\r\nMin to Max player level: 5 - 10"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Epic Frost\r\nDetect DC: 43\r\nDisarm DC: 58\r\nSet DC: 65\r\nDamage / Effect: 40d4, paralyze 4 rounds\r\nAverage Damage: 100\r\nArea of Effect: Single\r\nMin to Max player level: 15 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Strong Electrical\r\nDetect DC: 22\r\nDisarm DC: 36\r\nSet DC: 30\r\nDamage / Effect: 20d6\r\nAverage Damage: 70\r\nArea of Effect: Large, Sphere\r\nMin to Max player level: 12 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "This trap trigger causes no damage of its own, but rather causes the nearest object sharing its tag to cast a spell defined by this trigger blueprint at the entering object. This trigger is intended to be used with a Projectile Trap Origin placeable.\r\n\r\nThis type of trap trigger has a Search DC of 18 and a Disarm DC of 31."
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "This trap trigger causes no damage of its own, but rather causes the nearest object sharing its tag to cast a spell defined by this trigger blueprint at the entering object. This trigger is intended to be used with a Projectile Trap Origin placeable.\r\n\r\nThis type of trap trigger has a Search DC of 18 and a Disarm DC of 31."
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Average Spike\r\nDetect DC: 10\r\nDisarm DC: 22\r\nSet DC: 20\r\nDamage / Effect: 3d6\r\nAverage Damage: 10.5\r\nArea of Effect: Single\r\nMin to Max player level: 1 - 5"
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}
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}
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]
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},
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"WaypointList": {
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"type": "list",
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"value": []
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}
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}
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