743 lines
17 KiB
JSON
743 lines
17 KiB
JSON
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|
||
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|
||
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|
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|
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|
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|
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|
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|
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|
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||
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||
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|
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|
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|
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|
||
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|
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|
||
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|
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||
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|
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|
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||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
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|
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|
||
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|
||
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|
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|
||
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|
||
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|
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|
||
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|
||
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|
||
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|
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|
||
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||
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|
||
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|
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|
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
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||
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|
||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
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|
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|
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|
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|
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|
||
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|
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|
||
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|
||
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|
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|
||
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|
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|
||
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|
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|
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|
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|
||
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|
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|
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|
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
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|
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|
||
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|
||
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|
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|
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
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|
||
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|
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|
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|
||
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|
||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
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|
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|
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|
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|
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|
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|
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|
||
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
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|
||
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|
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
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|
||
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|
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|
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|
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|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "Source: LOKPak v3 by Danmar"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "Source: LOKPak v3 by Danmar"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "Source: LOKPak v3 by Danmar"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "Source: LOKPak v3 by Danmar"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "Floor Designs - Style 1"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "9 big fire placeables by Okto\r\n"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "9 big fire placeables by Okto\r\n"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "9 big fire placeables by Okto\r\n"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)\r\nmodified by SBird for CEP"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "Weapon Rack"
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 9,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": ""
|
||
}
|
||
}
|
||
]
|
||
},
|
||
"SoundList": {
|
||
"type": "list",
|
||
"value": [
|
||
{
|
||
"__struct_id": 6,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": ""
|
||
},
|
||
"PlayInToolset": {
|
||
"type": "byte",
|
||
"value": 1
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 6,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": ""
|
||
},
|
||
"PlayInToolset": {
|
||
"type": "byte",
|
||
"value": 1
|
||
}
|
||
},
|
||
{
|
||
"__struct_id": 6,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": ""
|
||
},
|
||
"PlayInToolset": {
|
||
"type": "byte",
|
||
"value": 1
|
||
}
|
||
}
|
||
]
|
||
},
|
||
"StoreList": {
|
||
"type": "list",
|
||
"value": []
|
||
},
|
||
"TriggerList": {
|
||
"type": "list",
|
||
"value": []
|
||
},
|
||
"WaypointList": {
|
||
"type": "list",
|
||
"value": [
|
||
{
|
||
"__struct_id": 5,
|
||
"Comment": {
|
||
"type": "cexostring",
|
||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||
}
|
||
}
|
||
]
|
||
}
|
||
}
|