Rune_PRC8/_module/gic/strongbox.gic.json
Jaysyn904 d1c309ae63 Initial commit
Initial commit
2024-09-13 09:10:39 -04:00

533 lines
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JSON

{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": [
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "Boddyknock Level 10"
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "Boddyknock Level 10"
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "Boddyknock Level 10"
}
}
]
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "CastleExit"
}
}
]
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Gong"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flag / Pennant / Banner - 7"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flag / Pennant / Banner - 8"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flag / Pennant / Banner - 5"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flag / Pennant / Banner - 4"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Evil throne that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Freestanding Merchant's Placard - 1"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Shaft of Light - Cyan"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Potted Plant"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Fountain"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chair that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Table"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Potted Plant"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Bookshelf script (spawns in books or a mage scroll)."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Sphinx Statue"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 2 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 2 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 2 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Potted Plant"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Potted Plant"
}
}
]
},
"SoundList": {
"type": "list",
"value": [
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
}
]
},
"StoreList": {
"type": "list",
"value": [
{
"__struct_id": 11,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"TriggerList": {
"type": "list",
"value": []
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
}
}
]
}
}