1454 lines
61 KiB
JSON
1454 lines
61 KiB
JSON
{
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"Comment": {
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"type": "cexostring",
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"value": "3e D&D Experience Chart"
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "3e D&D Experience Chart\n\nLvl XP Needed\n01 0\n02 1000\n03 3000\n04 6000\n05 10000\n06 15000\n07 21000\n08 28000\n09 36000\n10 45000\n11 55000\n12 66000\n13 78000\n14 91000\n15 105000\n16 120000\n17 136000\n18 153000\n19 171000\n20 190000\n21 210000\n22 231000\n23 253000\n24 276000\n25 300000\n26 325000\n27 351000\n28 378000\n29 406000\n30 435000\n31 465000\n32 496000\n33 528000\n34 561000\n35 595000\n36 630000\n37 666000\n38 703000\n39 741000\n40 780000"
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}
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}
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}
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]
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},
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"Name": {
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"type": "cexolocstring",
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"value": {
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"0": "| 3e D&D XP Chart |"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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"Tag": {
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"type": "cexostring",
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"value": "Category000"
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},
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"XP": {
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Level Adjustment Buy-off Table"
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"End": {
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"type": "word",
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},
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"ID": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Level Adjustment Buy-off Table\n\nStarting LA / Level\n \n01 / 03\n02 / 06 09\n03 / 09 15 18\n04 / 12 21 27 30\n05 / 15 27 36\n06 / 18 33\n07 / 21 39\n08 / 24\n09 / 27\n10 / 30\n11 / 33\n12 / 36\n13 / 39\n\n(Buy-off dialog will be in the PRC menu when you qualify.)\n"
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}
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}
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}
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]
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},
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"Name": {
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"type": "cexolocstring",
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"value": {
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"0": "| LA Buy-off |"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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"value": 4
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"Tag": {
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"type": "cexostring",
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"value": "JRNL_LA_BUYOFF"
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},
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"XP": {
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"type": "dword",
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"value": 0
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}
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{
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"__struct_id": 2,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"EntryList": {
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{
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"__struct_id": 0,
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "The Green Dragon Tavern Owner has told you to go into the cellar and exterminate the rats in his cellar."
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}
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}
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},
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{
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"__struct_id": 1,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 2
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "There was an unusually large rat in the cellar, apparently the leader of the rest. After defeating it, you brought the tooth to the inn's owner as proof of the problem being solved."
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}
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}
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}
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]
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},
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"Name": {
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"type": "cexolocstring",
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"value": {
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"0": "Exterminate Rats in Cellar"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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},
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"type": "dword",
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"Tag": {
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"type": "cexostring",
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"value": "ExterminateRatsinCellar"
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},
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"XP": {
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"type": "dword",
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"value": 900
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}
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},
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{
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"__struct_id": 3,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Varios, Captain of the Guardiana Guard, has asked you to look into the recruits that vanished in the guardiana forest.\n"
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}
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}
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},
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{
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"__struct_id": 1,
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"End": {
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"type": "word",
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"value": 1
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},
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"ID": {
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"type": "dword",
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"value": 2
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Gave Varios the orc leader's blade and the lietuenant's ring that you found. It's too bad you got there too late to help..."
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}
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}
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}
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]
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},
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"Name": {
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"type": "cexolocstring",
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"value": {
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"0": "Find Guardiana Recruits"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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},
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"Priority": {
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"type": "dword",
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"value": 4
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},
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"Tag": {
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"type": "cexostring",
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"value": "Find Guardiana Recruits"
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},
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"XP": {
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"type": "dword",
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"value": 800
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}
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},
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"EntryList": {
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"value": [
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{
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"__struct_id": 0,
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "You were told by the guard who guards the cemetary of Guardiana to go deep into the crypts and find the Axe of his grandfather.\n"
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}
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}
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},
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{
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"__struct_id": 1,
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"End": {
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"type": "word",
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"value": 1
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},
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"ID": {
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"type": "dword",
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"value": 2
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Found the axe and gave it to the guard."
|
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}
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}
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}
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]
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},
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"Name": {
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"type": "cexolocstring",
|
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"value": {
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"0": "Find Guard's Grandfather's Axe"
|
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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},
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"Priority": {
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"type": "dword",
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"value": 4
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},
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"Tag": {
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"type": "cexostring",
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"value": "Find Guard's Grandfather's Axe"
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},
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"XP": {
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"type": "dword",
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"value": 1000
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Tao lost her ring while doing research in a haunted manor near the Guardiana Forest. This ring is the only way she can get to Vane. If you return it to her, she has promised a reward."
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}
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}
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},
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{
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"__struct_id": 1,
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"End": {
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"type": "word",
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"value": 1
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},
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"ID": {
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"type": "dword",
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"value": 2
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Found the ring and returned it to Tao."
|
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}
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}
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}
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]
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},
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"Name": {
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"type": "cexolocstring",
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"value": {
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"0": "Find Tao Flamberg's Ring"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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},
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"Priority": {
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"type": "dword",
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"value": 3
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},
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"Tag": {
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"type": "cexostring",
|
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"value": "Find Tao Flameberg's Ring"
|
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},
|
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"XP": {
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|
"type": "dword",
|
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"value": 900
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}
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},
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{
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"__struct_id": 6,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
|
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"value": {
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"0": "While asking about what books the Bandore Library might have, the librarian mentioned a book that was stolen. She suspects that creatures from the sewers stole it...though what they want it for...."
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}
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}
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},
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{
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"__struct_id": 1,
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"End": {
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"type": "word",
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"value": 1
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},
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"ID": {
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"type": "dword",
|
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"value": 3
|
|
},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "The book was recovered with minimal damage, and the Librarian properly grateful for its return...though it's still anyone's guess as to why the little beasts even took it in the first place."
|
|
}
|
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}
|
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}
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]
|
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},
|
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"Name": {
|
|
"type": "cexolocstring",
|
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"value": {
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"0": "Find the Library Book"
|
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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},
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"type": "dword",
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"value": 4
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},
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"Tag": {
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"type": "cexostring",
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"value": "p000"
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},
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"XP": {
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"type": "dword",
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"value": 0
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}
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},
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{
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"__struct_id": 7,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
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"0": "Eric Baldwin has asked you to get a item called the Tear Drop from the witch of the Endora Forest."
|
|
}
|
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}
|
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},
|
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{
|
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"__struct_id": 1,
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"End": {
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"type": "word",
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"value": 0
|
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},
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"ID": {
|
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"type": "dword",
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"value": 2
|
|
},
|
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"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Got the Tear Drop and handed it over to Eric. Next time, you think it might be easier to tell him to mind his own business."
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Name": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Find the Tear Drop"
|
|
}
|
|
},
|
|
"Picture": {
|
|
"type": "word",
|
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"value": 65535
|
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},
|
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"Priority": {
|
|
"type": "dword",
|
|
"value": 2
|
|
},
|
|
"Tag": {
|
|
"type": "cexostring",
|
|
"value": "Find the Tear Dropo"
|
|
},
|
|
"XP": {
|
|
"type": "dword",
|
|
"value": 1000
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 8,
|
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"Comment": {
|
|
"type": "cexostring",
|
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"value": ""
|
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
|
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"__struct_id": 0,
|
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"End": {
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"type": "word",
|
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"value": 0
|
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},
|
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"ID": {
|
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"type": "dword",
|
|
"value": 1
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Terra, the Witch of Endora Forest, will only give you the Tear Drop if you get her the head of the Cave Giant Lord and an orb in of some sort from the ruin under his caverns. This seems to be getting complicated."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 1,
|
|
"End": {
|
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"type": "word",
|
|
"value": 1
|
|
},
|
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"ID": {
|
|
"type": "dword",
|
|
"value": 2
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Gave Terra the Cave Giant Lord's head and the Ancient Orb in exchange for the Tear Drop. Hopefully Erin will give you a decent reward for all this work..."
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Name": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Get items for Terra the Witch"
|
|
}
|
|
},
|
|
"Picture": {
|
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"type": "word",
|
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"value": 65535
|
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},
|
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"Priority": {
|
|
"type": "dword",
|
|
"value": 2
|
|
},
|
|
"Tag": {
|
|
"type": "cexostring",
|
|
"value": "Get items for Terra the Witch"
|
|
},
|
|
"XP": {
|
|
"type": "dword",
|
|
"value": 2000
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
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"value": ""
|
|
},
|
|
"EntryList": {
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"type": "list",
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"value": [
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{
|
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"__struct_id": 0,
|
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"End": {
|
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"type": "word",
|
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"value": 0
|
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},
|
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"ID": {
|
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"type": "dword",
|
|
"value": 1
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "The King's Spymaster has told you of the forces of Runefaust at the gate of the Ancients. He has asked that you find out what's going on there."
|
|
}
|
|
}
|
|
},
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{
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"__struct_id": 1,
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"value": 1
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},
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"ID": {
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"type": "dword",
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"value": 2
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Gave the Invasion Plans that you found on the Rune Knight to the Spymaster."
|
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}
|
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}
|
|
}
|
|
]
|
|
},
|
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"Name": {
|
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"type": "cexolocstring",
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"value": {
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"0": "Guardiana King's Quest"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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"type": "dword",
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"value": 4
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"Tag": {
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"type": "cexostring",
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"value": "Guardiana King's Quest"
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},
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"XP": {
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"type": "dword",
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"value": 0
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}
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},
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{
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"__struct_id": 10,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I am asked to kill a bandit leader who lives in woods somewhere near Bandore. A lot of money is promised for the job."
|
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}
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}
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},
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{
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"__struct_id": 1,
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"value": 0
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"ID": {
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"type": "dword",
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"value": 2
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "The bandit leader has been taken care of and his heart handed over as proof of the deed."
|
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}
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}
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}
|
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]
|
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},
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"Name": {
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"type": "cexolocstring",
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"value": {
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"0": "Kill Bandit Leader"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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"Priority": {
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"type": "dword",
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"value": 2
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},
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"Tag": {
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"type": "cexostring",
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"value": "BandoreBanditQuest"
|
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},
|
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"XP": {
|
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"type": "dword",
|
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"value": 1500
|
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}
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},
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{
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"__struct_id": 11,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
|
|
},
|
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"Text": {
|
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"type": "cexolocstring",
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"value": {
|
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"0": "Lilly may be small... but she is out for blood! Kill all the cultists in the hole near her house."
|
|
}
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 1,
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"End": {
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"type": "word",
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"value": 1
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},
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"ID": {
|
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"type": "dword",
|
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"value": 2
|
|
},
|
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"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Handed Lilly the cult leader's head...will such a shock get her past her vengefull feelings, or just feed her bloodlust?"
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Name": {
|
|
"type": "cexolocstring",
|
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"value": {
|
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"0": "Kill the Cultists!"
|
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}
|
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},
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"Picture": {
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"type": "word",
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"value": 65535
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},
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"Priority": {
|
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"type": "dword",
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"value": 4
|
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},
|
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"Tag": {
|
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"type": "cexostring",
|
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"value": "Kill the Cultists!"
|
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},
|
|
"XP": {
|
|
"type": "dword",
|
|
"value": 800
|
|
}
|
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},
|
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{
|
|
"__struct_id": 12,
|
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"Comment": {
|
|
"type": "cexostring",
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"value": ""
|
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},
|
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"EntryList": {
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"type": "list",
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"value": [
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{
|
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"__struct_id": 0,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
|
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "PARTY CHAT AND PARTIES\nParty chat is only to be used IC on DM quests when a DM asks players to. It is not to be used as a way to communicate telepathically. If you wish to yell to those within one map of you, knock or yell through a door, using Party chat to do this ICly is acceptable. This is the only time IC will be acceptable in Party chat outside of DM request. \nIf you are on a DM quest, form a separate party with only those who are on the quest. If a player is not participating in the quest, they should not be in the party at that time. When the quest is over, feel free to invite others in or back. Players not on the quest can make a separate party if they wish to. \nIt would also be appreciated if you are RPing or hunting with a group if you would form a separate party. This reduces lag, prevents others Party OOC from bothering you, and also makes it easier to keep an eye on your companions if they're the only ones in the party. People don't have to do this, but it would be appreciated if they did."
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Name": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Party Chat and Parties"
|
|
}
|
|
},
|
|
"Picture": {
|
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"type": "word",
|
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"value": 65535
|
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},
|
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"Priority": {
|
|
"type": "dword",
|
|
"value": 4
|
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},
|
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"Tag": {
|
|
"type": "cexostring",
|
|
"value": "Parties"
|
|
},
|
|
"XP": {
|
|
"type": "dword",
|
|
"value": 0
|
|
}
|
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},
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{
|
|
"__struct_id": 13,
|
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"Comment": {
|
|
"type": "cexostring",
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"value": ""
|
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"value": {
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"0": "Restricted Class Powers:\nSome classes have abilities that do not function as they should or are broken in some fashion or another. These powers are banned from use until they are fixed (if it is possible).\n\nSamurai: Ancestral Daisho ability. This is not to be used under any circumstances. Once you are high enough level in the class to make your own blade, contact a DM and we'll make it as per the rules in the Unapproachable East book. They are also posted on the forums if you wish to look there. (http://www.mfbb.net/reborn/reborn-about622.html) To further upgrade it later, contact a DM as well.\nArcane Duelist: An Arcane Duelist cannot use their Dextrous Attack ability until it can be coded to remove the damage that it is supposed to from the attack, as is it only gives the benefits, without the penalties. \nRanged Disarm: This causes items that aren't supposed to be droppable to fall. As some of these items are plot or not meant to be obtainable in such a simple fashion, until this is coded to check if it's droppable or not, don't use it."
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Name": {
|
|
"type": "cexolocstring",
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"value": {
|
|
"0": "Restricted Class Powers"
|
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}
|
|
},
|
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"Picture": {
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"type": "word",
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"value": 65535
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},
|
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"Priority": {
|
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"type": "dword",
|
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"value": 4
|
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},
|
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"Tag": {
|
|
"type": "cexostring",
|
|
"value": "RestrictedClassPowers"
|
|
},
|
|
"XP": {
|
|
"type": "dword",
|
|
"value": 0
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 14,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
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},
|
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"End": {
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Restricted Classes: \nCurrently, there are three classes that are restricted in some fashion on Rune. \nTo play a Lich or Shifter, one must submit an application for a character. If a person simply requests to play one of these classes without providing a character history and a good character driven reason why they would become this class, then the request will be rejected. An application submitted properly is not guaranteed approval, either. How many there already are in regular use on the server can affect the difficulty of obtaining these classes. They are supposed to be rare classes. If a character abuses the privilege of being allowed to play such classes, the character will be taken away. \nA Lich, if obtained, will only ever be allowed four levels in the class, and at fourth level, their Constitution score will be modified to a flat 18, which cannot from that point be raised any higher to help balance the hit die change and the loss of the Constitution score that becoming undead is supposed to grant them. \nShifters should keep in mind that even if the NPCs in the area don't necessarily attack, when in a form of a dangerous monster of some sort, that this is supposed to be the likely result and thus not turn into forms such as a Red Dragon or a Basilisk in the middle of town. Shifting just to show off your powers or becoming disruptive to roleplay by changing forms randomly is also not advised. Do also remember that unless the form you have taken has the capability to speak in the human tongue (such as a humanoid form or a dragon), the creatures that you turn into will not be able to speak intelligibly to people. \nRed Dragon Disciple is restricted, as it has become too common on a world where dragons have been rare for millenia. Putting in a backstory why you character could be a RDD is required if you wish to take the class. Taking this class because you want wings is not a good reason.\n\nPlease send an email to RuneDM@yahoogroups.com with Character Submissions that require either approval or if you wish to start with a PrC base class/feat. (If just for a feat at least try to make the character with the feat being at your next avaliable level, only if its crucial to the character in some way should you request a PrC feat at first level.) You can also post such a request on the forums on the Character or Race Requests boards there. They can be found at http://www.mfbb.net/reborn/reborn.html."
|
|
}
|
|
}
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}
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]
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|
},
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"Name": {
|
|
"type": "cexolocstring",
|
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"value": {
|
|
"0": "Restricted Classes"
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}
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},
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"Picture": {
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"value": 65535
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},
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"Priority": {
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"type": "dword",
|
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"value": 4
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},
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"Tag": {
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"type": "cexostring",
|
|
"value": "RestrictedClasses"
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},
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"XP": {
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"type": "dword",
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"value": 0
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}
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},
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{
|
|
"__struct_id": 15,
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
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},
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"EntryList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"type": "word",
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"value": 0
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},
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"ID": {
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"type": "dword",
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"value": 1
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Non-Standard Races: \nTo apply for a non-standard race with low ECL (1-3) or none at all is much more likely to succeed than applying for a high ECL race. In order to get a race, one must apply for a character, giving good reason why they think that this concept will work best as this race. Just requesting to play a race will get rejected. If one requests simply the race, all they are requesting is the numbers. As a role play server, this is not how we would like characters to be viewed. A high ECL (6+) is highly unlikely to be approved in any fashion and will almost certainly require that the character have several racial levels. \n\nVampires and Numen: \nThere are two races on Rune that are somewhat unique to the setting. Vampires are more than just the standard D&D vampire, being able to breed true and having their own culture. There are two factions of Vampire on Rune, those that ally themselves with the necromatic god Mortir, and those that are against the subversion of their race by the god and fight against him in any way possible.\nNumen are another race of rune, a race of constructs. They are part animal, part fiend-touched, and part machine. They are survivors of an ancient war, and long cut off from the outside world. There are two factions of Numen as well, those that are now seeking to coexist with the oustide world peacfully that reside in Ryro Village, and those that created the dark fortress of BioTech.\nThese are both races that one can apply for, but will not be allowed unless the player has been on Rune for some time and have proven themselves a good roleplayer. They require the same application process as other ECL races, and the Numen are required to have construct levels. If one wishes to know more about them, check the website or ask a DM for information. \n\nPlease send an email to RuneDM@yahoogroups.com with Character Submissions that require either approval or if you wish to start with a PrC base class/feat. (If just for a feat at least try to make the character with the feat being at your next avaliable level, only if its crucial to the character in some way should you request a PrC feat at first level.) You can also post such a request on the forums on the Character or Race Requests boards there. They can be found at http://www.mfbb.net/reborn/reborn.html."
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"Name": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Restricted Races"
|
|
}
|
|
},
|
|
"Picture": {
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"type": "word",
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"value": 65535
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},
|
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"Priority": {
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"type": "dword",
|
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"value": 4
|
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},
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"Tag": {
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"type": "cexostring",
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"value": "RestrictedRaces"
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},
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"XP": {
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"type": "dword",
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"value": 0
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}
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},
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{
|
|
"__struct_id": 16,
|
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"Comment": {
|
|
"type": "cexostring",
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|
"value": ""
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},
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"EntryList": {
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"type": "list",
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},
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"ID": {
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"Text": {
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"0": "ITEMS\nThere are three types of items I'm going to define here. General items, modified items, and unique items. \nGeneral items are the items that are obtained from loot, shops or DM quests. Any character can theoretically obtain such an item, and it will be the same as any other player's item of the same name. These can be traded from player to player or can be sold for an alternate character of the same player to buy. It is preferred that you don't do the latter too often, but there is no rule against such. Trading to an alt without them buying it from a store is forbidden. Anyone caught doing such will lose the item in question with no compensation. If a person is caught doing so repeatedly, loss of all items on both characters will result. \nModified items are items modified from the general items so that they are unique, to an extent. They will still have the same base abilities as the original item, but will have additional abilities added on. It is allowable for these items can be traded to other players with good IC reason. Selling it for an alternate character to buy, however, is not acceptable. It is possible that with exceptionally good IC reason, a DM might allow the trade of such an item between alts, but it is unlikely, and odds are it still won't be free. If caught trading to an alt without permission, the item in question will be taken away with no compensation. If a player tries to do this repeatedly, they will no longer be allowed to modify items. \nUnique items are items made specifically for a player by a DM. They will usually have a special name, and there will be no way for any other players to obtain this item. They are plot, and undroppable. These items will not be tradable to anyone without good IC reason and DM approval. Currently, a total of two unique items are allowed to be requested per character. If a player is a crafter and can make the items themselves, this limit is waived. \nAsking to have an item made that is the same as a general item, but is of a type that isn't normally available is not a unique item. It will be considered a modified item, and so won't be counted against the request limit. \nCurrently, no more than one request for a unique or modified item is allowed to a character per month. A player with multiple characters can request items for each separate character in the same month, but cannot ask for more than one on any single character.\n\nFORGOTTEN REALMS\nThis server is not set on the world of Toril. Faerunian deities and cities do not exist here. Rune has its own setting, deities and mythos. Please use them instead. You will notice that many of the PRC classes gain abilities through specific FR gods that are not present here. This is why you must use your imagination, you can take the classes but you must come up with a good RP reason for having these abilities. \n\nSHOUTS\nThis is for DM use only. Please do not use it if you are not a DM."
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}
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}
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}
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]
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},
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"Name": {
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"type": "cexolocstring",
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"value": {
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"0": "Rules of Rune: All the Rest"
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}
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},
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"Picture": {
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"type": "word",
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"value": 65535
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"Priority": {
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"value": "PlayerRules6"
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},
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{
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"__struct_id": 17,
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"0": "Rune, the PrC, and even NWN has its share of bugs, problems. Everyone is working hard to find them and deal with them, but in the meantime, if you discover something that seems like its making things to easy, giving you more then it should, or is just plain cheating, you can assume its considered an exploit. Such should be reported to a DM, effort made to undo any accidental use of the exploit, and to not use it again. Using a bug or something that is badly coded to give your character an advantage in play is not allowed. If someone is found using a bug or exploit, they will be warned to not use such again. If they persist in using the exploit after being warned, loss of character will result. \nCurrently, the following exploits are known and not allowed:\n\nLarge size and double weapons: A large creature cannot wield a double weapon in one hand while simultaneously wielding any other item in their off hand. D&D rules state that if a double weapon is wielded in one hand, both ends cannot be used in a fight. NWN has not coded this into the weapons, so it isn't allowable to use a double weapon with any other item in the off hand. \nShifters: Using the ability to change forms and sizes to use weapons a form normally wouldn't be able to, such as a Halfling wielding a great sword or a double axe one handed, is not allowed. Using this power to be able to wield weapons you don't have proficiency in is considered the same thing. Don't do this.\nShifters: PnP Shifters shifting to the same form to regain hit points by doing so. Doing so intentionally is an exploit. If you are caught changing to the same form (and yes, we can tell) it will be considered an intentional exploit. Accidents will be allowed, such as shifting twice in a row because of lag or hitting the button one too many times. But, if you're shifting to get hit points back it better be to a new form each time.\nRanged Disarm: This causes items that aren't supposed to be droppable to fall. As some of these items are plot or not meant to be obtainable in such a simple fashion, until this is coded to check if it's droppable or not, don't use it. \nRanged Ledgermein: This ability allows one to use Open Lock and Disable device at range. It also allows one to unlock unlockable chests and doors. Open Locks does not pick wards that are only opened by a specific wardstone, nor does it allow one to open a lock enchanted to accept only a specific key. Some chests might simply be nailed shut, which again, Open Locks does nothing for. The fact that doors that require specific keys will have very low or no actual DC to open also makes this inappropriate. Don't use this ability to break into areas that require a specific key. \nCounterspell: There is a glitch with counterspell that allows a caster to not lose spell slots despite casting spells if done properly. Do not use this trick.\n\nMore in Exploits 2."
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"0": "Spellsword or Arcane Archer: Using spells with a target of personal through a Spellsword's Channel Spell or an Arcane Archer's Imbue Arrow ability. Personal spells are not coded with saving throws, so spells such as Shapechange are not to be used in this fashion until they can be coded so as to properly give a save to an opponent, if this is possible. But until it is coded, this is an exploit and doing so will be treated as such.\nSpellsword: Using a glitch in Spellsword to channel infinite spells simultaneously. This can be done, we're not going to pass on the method, as with the infinite counterspell glitch. If you find out how, DON'T. You can channel ONE spell at a time, until you get the epic ability to channel more, and then you can channel as many as that allows, no more.\nTrue Necromancer: There is a way to summon infinite minions with this class. Don't do it. This is also true of any other class with summons. Do not summon more than what the class allows you to through this bug.\nArcane Duelist: An Arcane Duelist cannot use their Dextrous Attack ability until it can be coded to remove the damage that it is supposed to from the attack, as is it only gives the benefits, without the penalties. \nArcane Duelist: Do not keep multiple Chosen Weapons at the same time. If you need to change your Chosen Weapon due to RP, let a DM know and they will replace your existing Chosen Weapon with a version which has not had Chosen Weapon used on it. \nArcane Duelist: Arcane Duelists cannot use their Chosen Weapon ability on one of their Mirror Images or Flurry of Swords copies. Doing so makes them plot and immune to damage, an exploit of the worst kind as now one can use them as a completely unkillable meat shield. This also cannot be used on any other summons or other individuals as well. I'm not sure if it makes PCs it is used on plot, however it's inappropriate and if it does definitely a serious exploit.\nMaximum Hit Points: You only get to roll dice once in D&D. Don't continually redo the same level over and over until you get maximum hit points. The first offense will be punished with releveling the character and accepting the hit points you end up with. Should you be found to return to doing so you will lose 5 levels and be forced to relevel and accept the result with any levels in excess of where this previously left you. If you repeat such again you will lose the character. If you do such with another character after losing one, all characters will be deleted from your vault, and you might end up banned.\nAlso covered under powerleveling is using areas that respawn so fast that they can be 'circuit' run through continually. Doing do is considered an exploit. This should be reported to a DM and not used to powerlevel.\n\nIn short, if you have to look around first to make sure no one is watching... its probably cheating."
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"0": "IC/OOC/FORUM CONDUCT\nWhen OOC or on the Forum be polite to your fellow players / DMs. Flaming, harassment, cussing/obscenities, name called, etc is not appropriate behavior towards your fellow human beings. If you would not say it to your friends/family/boss (and well even if you would in some situations) don't post it here. You can have a difference of opinions without resorting to elementary school behavior. \nIC conduct is similar but makes some provisions for RP. Characters can cuss (still don't be extremely vulgar... there is a wide range of ages / experience on Rune) and get into fights, conflicts, etc. However, if you are uncomfortable with the way an IC situation is going, let the person know OOC your feelings, and if someone else does this respect it and end the RP that's causing it. Conversely this is not to be abused or be a shield to hide behind. If you steal from someone, or shoot an arrow at them... you can't just say your suddenly uncomfortable with them RPing hunting you down and killing you / getting their stuff back. Situations that would make a real life movie rated R or worse should be discussed OOC with all participants first (and in some cases some effort made to have it occur in a rather more private locale then say right in the middle of Guardiana) to make sure all are comfortable with the situation being portrayed and the option available to opt out and leave the area without ridicule or hard feelings.\n\n\nOOC AND OOC ACTIONS\nThere is to be no OOC comments outside of party chat, DM channel, or tells. If a player does not like OOC, they can either not join the party, block the party chat when they join, or make a separate party with others who don't want to deal with such.\nDo not attack others without IC justification.\nDo not pickpocket others OOCly.\nDo not use spells or abilities on others OOCly.\nIt should be noted that this limitation spreads to NPCs as well as PCs. If you do something to someone and there is a game mechanic behind it, it will be assumed to be IC. Saying OOC before it does NOT make such acceptable. Attacking or otherwise doing things to NPCs will be considered IC at all times with any consequences thereof.\nIf you go to Guardiana, there is a Training Grounds area. The Training Hall there has an OOC Arena. If you wish to test things OOCly, or OOCly fight with other players, that is the place to go. Get into OOC fights elsewhere, or attack others OOCly, and you will receive a warning and a loss of five levels. Do it again with any of your characters, and that character will be stripped of items and dropped back to first level. Continue to do so, and all characters will be removed from your vault."
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"0": "LEVELS \nA character must take a minimum of five levels in any class they have by fortieth level. The only exceptions are for classes that only have five levels total (IE, Shou Disciple, Harper Scout), or racial levels given to a character to simulate ECL (IE Construct, Outsider). No other exceptions will be made for any reason. Lich (if one is allowed to be created) is limited to 4 levels as well.\n\nRELEVELING \nThe first relevel is free. If it is to fix a bad feat or spell choice, or to change from a feat or spell that doesn't work properly that was taken in the last level or two, it is also free. If a character becomes bugged, or otherwise unplayable, a free relevel will be allowed at no cost even if the character has been releveled previously. Any other relevels to change feats or spells will cost one level. \nReleveling to change classes is a five level penalty, no matter whether or not the character has been releveled before. Changing classes is a drastic change of character abilities, and as such, it takes time to change from what you once knew to what you are now learning. When changing classes, please explain to the DM what classes you are changing, and why. There most be good IC reason for such a class change, as people don't usually totally change their lifestyle without some massive event causing it.\n\nPOWERGAMING\nPowergaming is heavily frowned upon. This is a Roleplay server firstly. Gaining more than three levels in a day is not recommended. If a character reaches twentieth level or more in only 2-3 days, they will be dropped back to sixth level and all equipment removed. If the character again reaches such high levels that quickly, they will lose the character. \nUsing a fast respawn rate to go back and forth through the same dungeon will not be allowed, nor will going from one dungeon to a second nearby and back repeatedly. If a player continually does this when there is a large group on, they will receive a warning. If caught doing the same a second time, they will lose two levels. A third offense will lose them ten levels, and if caught doing it after that, the character will be removed. "
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"0": "PLAYER VS. PLAYER \nThis is primarily a roleplaying server, so PvP is not encouraged. However, it is also completely allowed with IC reason. One can't expect a goodly PC to not try to stop an evil PC from destroying the city, and if it comes down to a fight, well, then it happens. Disliking a player OOCly does not give cause to try to kill them ICly. Also, 'I'm evil and they're good' is also not considered good reason, or vice versa. \nWhen something that a character is doing will lead to you attacking them ICly, try to warn them both ICly and OOCly that this is what will occur if they don't stop. If they don't want to PvP, try to respect such. However, consensual PvP is not to be used as a shield. If a player continues to do actions that would cause another player to ICly initiate PvP after being warned, then the first player has forfeited the right to say no PvP. IC actions DO have IC consequences. \nAttacking characters much lower level is something that is discouraged. Anyone caught doing so without good IC reason will lose five levels. Again, though, being low level is not to be used as a shield. If a low level is warned by a high level that they will be attacked if they don't stop and they don't stop, the high level has all rights to attack them. \nAttacking another player for any reason is naturally forfeiting the right to say 'no PvP'. \nOnce PvP is resolved, it is considered common courtesy to give the losing player an OOC raise. However, if a person is attacked, it is not necessarily expected, as all players don't necessarily always have the means to raise. If you are attacking, you should make sure you can do such. If it's a duel, both parties probably should prepare in advance for such. \n\nPICKPOCKETING\nThe pickpocketing of PCs by other PCs is allowed on this server. However, constantly pickpocketing the same person or people much lower level is not advised. Also, if you happen to take an item that the player would certainly notice you taking no matter how good you are, such as a bastard sword they have across their back or the full plate they just aren't wearing at the moment because they're in town, please have the courtesy to give it back and try for something different. \n\nRESPECT \nPlease, respect the other players and the DMs. If a DM asks you to do something, or to stop doing something, please listen to them. If you believe that a DM is wrong in their ruling, please contact the rest of the staff and ask that the decision be reviewed. If the ruling is during a quest, however, please have the courtesy to the rest of the players on the quest to let the quest finish before asking for such clarification. \nIf a player continually refuses to respect or listen to the DMs or other players, this can be punished by loss of experience, levels, or even a character. "
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"0": "If you wish more detail, you can check the website at http://personal.palouse.net/MooNet/NWNRune.html or the forums page at http://www.mfbb.net/reborn/reborn-about46.html for more information.\n\nXanatia: Overgoddess (TN)\n Holy Symbol: None\n Domains: None (does not grant spells)\nTiena: Goddess of life, healing, love and beauty (NG)\n Holy Symbol: white lily before a clear blue spring\n Domains: Good, Healing, Protection, Strength\nSeril: God of good, justice, honor and Paladins (LG)\n Holy Symbol: a rising sun in glory\n Domains: Good, Sun, Strength, War, Protection\nBahamut: God of good dragons, wind (LG)\n Holy Symbol: star above a milky nebula\n Domains: Air, Good, Protection\nBrigid: Godess of freedom, independence, scandal (CG)\n Holy Symbol: a hammer and shackle\n Domains: Good, Travel, Trickery, Protection\nOdessa: Godess of journeys, learning (NG(\n Holy Symbol: path headinginto a rising/setting sun\n Domains: Knowledge, Travel, Good\nMana: Godess of magic (TN)\n Holy Symbol: an open book\n Domains: Magic, Knowledge, Air, Earth, Fire, Water\nQuinta Natura: Goddess of nature, balance and the cycle of life (TN)\n Holy Symbol: a white bear head with green eyes looking forward\n Domains: Plant, Animal, Healing, Death, Protection\nInvictus: Godess of war (TN)\n Holy Symbol: blade placed diagonally in front of a shield\n Domains: War, Strength, Protection, Destruction\nOmnimaru: God of law, wisdom and monks (LN)\n Holy Symbol: two hands folded in prayer\n Domains: Knowledge, Strength, Protection\nMortir: God of necromancy and undead (NE)\n Holy Symbol: a grim reaper\n Domains: Evil, Death, Destruction\nTiamat: Godess of evil dragons, conquerors (LE)\n Holy Symbol: five-headed dragon\n Domains: Destruction, Evil, Trickery\nKaronia: Godess of chaos, destruction, suffering and lies\n Holy Symbol: red claw marks across a purple background\n Domains: Destruction, Evil, Trickery\nPyrus Planemaster: God of fire (TN)\n Holy Symbol: a raging fire\n Domains: Fire, Sun\nAero Planemaster: God of air (TN)\n Holy Symbol: a tornado\n Domains: Air, Trickery\nTerra Planemaster: Goddess of earth (TN)\n Holy Symbol: a mountain peak\n Domains: Earth, Strength\nAqua Planemaster: Goddess of water (TN)\n Holy Symbol: a calm sea\n Domains: Water, Healing"
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"0": " Shining Force Knights\nLeader: Lady Sylantre Danoless (PC)\nThe Shining Force is an organization dedicated to the protection of all Rune. This elite force stands against all the dark forces that threaten the lands, such as Runefaust. It is based in Guardiana. Good aligned organization.\n\n Runefaust\nLeaders: Kane and Darksol (NPCs)\nA force dedicated to the destruction of Guardiana and takeover of the world. This organization has allied itself with the forces of hell itself in their quest for more power. It is rumored they are also allied with the dark Numan forces of BioTech. This group has taken over the cityof Alterone to serve as their headquarters. Evil Aligned organization.\n \n The Silver Cross\nLeader: Currently unknown\nThe Silver Cross is dedicated to the eradication of all Vampires and Werewolves. They arm themselves with magically treated silver, and ally themselves against the evil that these monsters represent. They are largely based in Fellbrook. Generally good aligned organization.\n\n Manarina Mage School\nLeader: Currently unknown\nThis school is dedicated to passing the art of magic down to the next generation, as well as colledting as much lore and knowledge into one place. Members enjoy access to their massive libraries and to the flying city of Vane. Those not gifted in the arcane arts cannot join this organization, and those that become members are expected to teach the students from time to time.\n\nIf you have an idea for another organization feel free to contact the DM staff (RuneDM@yahoogroups.com) with the information on what this organization is all about."
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