Rune_PRC8/_module/nss/evaliprops.nss
Jaysyn904 d1c309ae63 Initial commit
Initial commit
2024-09-13 09:10:39 -04:00

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void main()
{
object oPC = GetEnteringObject();
int nIsMonkItem = FALSE;
int nIsShouItem = FALSE;
int nIsDracInitItem = FALSE;
int nIsHenMyst = FALSE;
int nIsBrawler = FALSE;
int nIsSacredFist = FALSE;
int nIsElfItem = FALSE;
object oItem = GetFirstItemInInventory(oPC);
while (GetIsObjectValid(oItem) == TRUE)
{
itemproperty iProp = GetFirstItemProperty(oItem);
while (GetIsItemPropertyValid(iProp) == TRUE)
{
if (GetItemPropertyType(iProp) == ITEM_PROPERTY_USE_LIMITATION_CLASS && GetItemPropertySubType(iProp) == CLASS_TYPE_MONK)
nIsMonkItem = TRUE;
if (GetItemPropertyType(iProp) == ITEM_PROPERTY_USE_LIMITATION_CLASS && GetItemPropertySubType(iProp) == 164)
nIsShouItem = TRUE;
if (GetItemPropertyType(iProp) == ITEM_PROPERTY_USE_LIMITATION_CLASS && GetItemPropertySubType(iProp) == 122)
nIsDracInitItem = TRUE;
if (GetItemPropertyType(iProp) == ITEM_PROPERTY_USE_LIMITATION_CLASS && GetItemPropertySubType(iProp) == 202)
nIsHenMyst = TRUE;
if (GetItemPropertyType(iProp) == ITEM_PROPERTY_USE_LIMITATION_CLASS && GetItemPropertySubType(iProp) == 254)
nIsBrawler = TRUE;
if (GetItemPropertyType(iProp) == ITEM_PROPERTY_USE_LIMITATION_CLASS && GetItemPropertySubType(iProp) == 126)
nIsSacredFist = TRUE;
iProp = GetNextItemProperty(oItem);
}
if (nIsMonkItem == TRUE && nIsShouItem == FALSE)
AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyLimitUseByClass(164), oItem);
if (nIsMonkItem == TRUE && nIsDracInitItem == FALSE)
AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyLimitUseByClass(122), oItem);
if (nIsMonkItem == TRUE && nIsHenMyst == FALSE)
AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyLimitUseByClass(202), oItem);
if (nIsMonkItem == TRUE && nIsBrawler == FALSE)
AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyLimitUseByClass(254), oItem);
if (nIsMonkItem == TRUE && nIsSacredFist == FALSE)
AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyLimitUseByClass(126), oItem);
nIsMonkItem = FALSE;
nIsShouItem = FALSE;
nIsDracInitItem = FALSE;
nIsHenMyst = FALSE;
nIsBrawler = FALSE;
nIsSacredFist = FALSE;
oItem = GetNextItemInInventory(oPC);
}
}