16 lines
414 B
Plaintext
16 lines
414 B
Plaintext
// Dimension Doors spawn in
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// This is the DimDoors varient. It requires "nw_c2_dimdoor" in the UDE
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// Flags combat round event, and then fires the default spawn in script.
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#include "J_INC_CONSTANTS"
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void main()
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{
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// Spawn in condition
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SetSpawnInCondition(AI_FLAG_UDE_END_COMBAT_ROUND_EVENT, AI_UDE_MASTER);
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// Execute the default On Spawn file.
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ExecuteScript("nw_c2_default9", OBJECT_SELF);
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}
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