40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
////////////////////////////////////////////////////////////////////////////////
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// Database Updater
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// opw_db_update
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// By Don Anderson
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// dandersonru@msn.com
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//
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// This is called from opw_timesync through wrap_mod_onuser.
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// This is defined as a User Define Event to help improve performance and
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// Timing Issues is High Stress Modules
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//
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////////////////////////////////////////////////////////////////////////////////
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#include "nbde_inc"
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void main()
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{
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object oMod = GetModule();
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int nCurHour = GetTimeHour();
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//Update Time DB
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int nPERMTIME = GetLocalInt(oMod,"PERMTIME");
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int nHour = NBDE_GetCampaignInt("TIME","TIMEHOUR",oMod);
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if(nCurHour != nHour && nPERMTIME == 1)
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{
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NBDE_SetCampaignInt("TIME","TIMEHOUR",GetTimeHour(),oMod);
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NBDE_SetCampaignInt("TIME","TIMEDAY",GetCalendarDay(),oMod);
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NBDE_SetCampaignInt("TIME","TIMEMONTH",GetCalendarMonth(),oMod);
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NBDE_SetCampaignInt("TIME","TIMEYEAR",GetCalendarYear(),oMod);
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//Update DB
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DelayCommand(1.0,NBDE_FlushCampaignDatabase("TIME"));
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}
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//Databases are Updated Now
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DelayCommand(2.0,NBDE_FlushCampaignDatabase("SOULRUNE"));
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DelayCommand(4.0,NBDE_FlushCampaignDatabase("KILLS"));
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DelayCommand(6.0,NBDE_FlushCampaignDatabase("PLAYERSTATS"));
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DelayCommand(8.0,NBDE_FlushCampaignDatabase("Farm_Main_DB"));
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}
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