32 lines
1.0 KiB
Plaintext
32 lines
1.0 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Tailoring - Copy Cost
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//:: tlr_copycost.nss
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//:: Copyright (c) 2003 Jake E. Fitch
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Jake E. Fitch (Milambus Mandragon)
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//:: Created On: March 9, 2004
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//:://////////////////////////////////////////////
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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object oNPCItem = GetItemInSlot(INVENTORY_SLOT_CHEST, OBJECT_SELF);
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object oPCItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
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int iCost = GetGoldPieceValue(oNPCItem) + FloatToInt(IntToFloat(GetGoldPieceValue(oPCItem)) * 0.2f);
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int iAC = GetItemACValue(oNPCItem);
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string sOut = "Cost: " + IntToString(iCost) + " gold.\n";
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sOut += "AC: " + IntToString(iAC) + "\n";
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sOut += "(Note: You may only copy appearances that have the same AC value as your current clothing.)\n";
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sOut += "\nDo you wish to continue with the purchase?";
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SetCustomToken(9876, sOut);
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return TRUE;
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}
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