220 lines
3.9 KiB
JSON
220 lines
3.9 KiB
JSON
{
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"__data_type": "UTP ",
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"AnimationState": {
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"type": "byte",
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"value": 0
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},
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"Appearance": {
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"type": "dword",
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"value": 88
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},
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"AutoRemoveKey": {
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"type": "byte",
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"value": 0
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},
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"BodyBag": {
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"type": "byte",
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"value": 0
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},
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"CloseLockDC": {
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"type": "byte",
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"value": 0
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Conversation": {
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"type": "resref",
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"value": ""
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},
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"CurrentHP": {
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"type": "short",
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"value": 10
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},
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"Description": {
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"type": "cexolocstring",
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"value": {
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"0": "- Rural\n\nSmall wooden house - 30,000gp\nSmall Brick House - 30,000gp\nStables - 35,000gp\nBarn - 50,000gp\nLarge Barn - 60,000gp\nInn - 80,000gp (an extra 20,000gp will be charged if you would like to purchase bedrooms...this can be placed on an upper floor)\n\n- City\n\nSmall House - 28,000gp\nMedium House - 40,000gp\nLarge House - 50,000gp\nVery Large House - 65,000gp (2 floors = 72,000gp)\nWizard Tower (2 floors) - 75,000gp\nInn - 100,000gp\nTower (3 floors inc basement) - 120,000gp\nNeutral Temple - 250,000gp\nEvil Temple - 250,000gp\nGood Temple - 250,000gp\nState Building - 500,000gp\n\n\nAll buildings can have extra floors fitted for a price of 25,000gp.\nAll purchase requests go to the DM's, you will recieve your house key after construction is complete."
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}
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},
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"DisarmDC": {
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"type": "byte",
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"value": 0
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},
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"Faction": {
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"type": "dword",
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"value": 1
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},
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"Fort": {
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"type": "byte",
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"value": 5
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},
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"Hardness": {
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"type": "byte",
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"value": 5
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},
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"HasInventory": {
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"type": "byte",
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"value": 0
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},
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"HP": {
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"type": "short",
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"value": 10
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},
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"Interruptable": {
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"type": "byte",
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"value": 1
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},
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"KeyName": {
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"type": "cexostring",
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"value": ""
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},
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"KeyRequired": {
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"type": "byte",
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"value": 0
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},
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"Lockable": {
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"type": "byte",
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"value": 1
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},
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"Locked": {
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"type": "byte",
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"value": 0
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},
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"LocName": {
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"type": "cexolocstring",
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"value": {
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"0": "Player Housing"
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}
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},
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"OnClick": {
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"type": "resref",
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"value": ""
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},
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"OnClosed": {
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"type": "resref",
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"value": ""
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},
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"OnDamaged": {
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"type": "resref",
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"value": ""
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},
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"OnDeath": {
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"type": "resref",
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"value": ""
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},
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"OnDisarm": {
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"type": "resref",
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"value": ""
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},
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"OnHeartbeat": {
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"type": "resref",
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"value": ""
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},
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"OnInvDisturbed": {
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"type": "resref",
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"value": ""
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},
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"OnLock": {
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"type": "resref",
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"value": ""
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},
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"OnMeleeAttacked": {
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"type": "resref",
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"value": ""
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},
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"OnOpen": {
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"type": "resref",
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"value": ""
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},
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"OnSpellCastAt": {
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"type": "resref",
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"value": ""
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},
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"OnTrapTriggered": {
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"type": "resref",
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"value": ""
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},
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"OnUnlock": {
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"type": "resref",
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"value": ""
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},
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"OnUsed": {
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"type": "resref",
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"value": ""
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},
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"OnUserDefined": {
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"type": "resref",
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"value": ""
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},
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"OpenLockDC": {
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"type": "byte",
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"value": 0
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},
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"PaletteID": {
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"type": "byte",
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"value": 12
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},
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"Plot": {
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"type": "byte",
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"value": 1
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},
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"PortraitId": {
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"type": "word",
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"value": 446
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},
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"Ref": {
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"type": "byte",
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"value": 0
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},
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"Static": {
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"type": "byte",
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"value": 0
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},
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"Tag": {
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"type": "cexostring",
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"value": "PlayerHousing"
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},
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"TemplateResRef": {
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"type": "resref",
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"value": "playerhousing"
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},
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"TrapDetectable": {
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"type": "byte",
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"value": 1
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},
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"TrapDetectDC": {
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"type": "byte",
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"value": 0
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},
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"TrapDisarmable": {
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"type": "byte",
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"value": 1
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},
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"TrapFlag": {
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"type": "byte",
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"value": 0
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},
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"TrapOneShot": {
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"type": "byte",
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"value": 1
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},
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"TrapType": {
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"type": "byte",
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"value": 0
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},
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"Type": {
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"type": "byte",
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"value": 0
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},
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"Useable": {
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"type": "byte",
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"value": 1
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},
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"Will": {
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"type": "byte",
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"value": 0
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}
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}
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