void main()
{
  object oPC = GetEnteringObject();
  if(!GetLocalInt(oPC, "FirstEnter") && GetIsPC(oPC))
  {
    FloatingTextStringOnCreature("As you enter, the silence of the building permeates your thoughts. It's almost... too quiet.", oPC);
    SetLocalInt(oPC, "FirstEnter", TRUE);
  }
}
