///////////////////////////////////////////////////////// // // Craftable Natural Resources (CNR) by Festyx // // Name: cnrScribeAverage // // Desc: Recipe initialization. // // Author: Gary Corcoran 19May03 // ///////////////////////////////////////////////////////// #include "cnr_recipe_utils" void main() { string sKeyToRecipe; PrintString("cnrScribeAverage init"); ///////////////////////////////////////////////////////// // Default CNR recipes made in cnrScribeAverage ///////////////////////////////////////////////////////// string sMenuLevel6Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 6 Scrolls"); string sMenuLevel7Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 7 Scrolls"); string sMenuLevel8Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 8 Scrolls"); string sMenuLevel9Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 9 Scrolls"); string sMenuLevel10Scrolls = CnrRecipeAddSubMenu("cnrScribeAverage", "Level 10 Scrolls"); CnrRecipeSetDevicePreCraftingScript("cnrScribeAverage", "cnr_scribe_anim"); //CnrRecipeSetDeviceInventoryTool("cnrScribeAverage", ""); CnrRecipeSetDeviceTradeskillType("cnrScribeAverage", CNR_TRADESKILL_SCRIBING); //Level 6 Scrolls sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Vampiric Touch", "NW_IT_SPARSCR311", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_VAMPIRIC_TOUCH); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Animate Dead", "NW_IT_SPARSCR509", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ANIMATE_DEAD); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Bestow Curse", "NW_IT_SPARSCR414", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_BESTOW_CURSE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Clairaudience and Clairvoyance", "NW_IT_SPARSCR307", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Contagion", "NW_IT_SPARSCR411", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONTAGION); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Dispel Magic", "NW_IT_SPARSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DISPEL_MAGIC); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Fireball", "NW_IT_SPARSCR309", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FIREBALL); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Flame Arrow", "NW_IT_SPARSCR304", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FLAME_ARROW); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel6Scrolls, "Haste", "NW_IT_SPARSCR312", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust003", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HASTE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 6); CnrRecipeSetRecipeXP(sKeyToRecipe, 60, 60); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); //Level 7 Scrolls sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Invisibility Sphere", "NW_IT_SPARSCR314", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_INVISIBILITY_SPHERE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Lightning Bolt", "NW_IT_SPARSCR310", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LIGHTNING_BOLT); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_CHAOS); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_EVIL); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_GOOD); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Magic Circle Against Alignment", "NW_IT_SPARSCR302", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MAGIC_CIRCLE_AGAINST_LAW); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Remove Blindness and Deafness", "NW_IT_SPDVSCR301", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_BLINDNESS_AND_DEAFNESS); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Remove Curse", "NW_IT_SPARSCR402", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_REMOVE_CURSE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Slow", "NW_IT_SPARSCR313", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SLOW); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Stinking Cloud", "NW_IT_SPARSCR305", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_STINKING_CLOUD); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Summon Creature III", "NW_IT_SPARSCR306", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_III); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel7Scrolls, "Negative Energy Burst", "nw_it_sparscr315", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust015", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEGATIVE_ENERGY_BURST); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 7); CnrRecipeSetRecipeXP(sKeyToRecipe, 70, 70); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); //Level 8 Scrolls sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Charm Monster", "NW_IT_SPARSCR405", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CHARM_MONSTER); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Confusion", "NW_IT_SPARSCR406", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONFUSION); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Fear", "NW_IT_SPARSCR413", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FEAR); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Neutralize Poison", "NW_IT_SPDVSCR402", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_NEUTRALIZE_POISON); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Dismissal", "NW_IT_SPARSCR501", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DISMISSAL); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Elemental Shield", "NW_IT_SPARSCR416", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ELEMENTAL_SHIELD); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Enervation", "NW_IT_SPARSCR412", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkNecro", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_ENERVATION); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Hold Monster", "NW_IT_SPARSCR505", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_HOLD_MONSTER); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel8Scrolls, "Improved Invisibility", "NW_IT_SPARSCR408", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust011", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_IMPROVED_INVISIBILITY); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 8); CnrRecipeSetRecipeXP(sKeyToRecipe, 80, 80); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); //Level 9 Scrolls sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Lesser Spell Breach", "NW_IT_SPARSCR417", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_SPELL_BREACH); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Minor Globe of Invulnerability", "NW_IT_SPARSCR401", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MINOR_GLOBE_OF_INVULNERABILITY); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Phantasmal Killer", "NW_IT_SPARSCR409", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_PHANTASMAL_KILLER); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Polymorph Self", "NW_IT_SPARSCR415", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkTrans", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_POLYMORPH_SELF); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Restoration", "NW_IT_SPDVSCR401", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_RESTORATION); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_DARKNESS); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_INIVSIBILITY); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_MAGE_ARMOR); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_MAGIC_MISSILE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Shadow Conjuration", "NW_IT_SPARSCR410", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SHADOW_CONJURATION_SUMMON_SHADOW); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Stoneskin", "NW_IT_SPARSCR403", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_STONESKIN); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Summon Creature IV", "NW_IT_SPARSCR404", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_SUMMON_CREATURE_IV); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel9Scrolls, "Wall of Fire", "NW_IT_SPARSCR407", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust013", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_WALL_OF_FIRE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 9); CnrRecipeSetRecipeXP(sKeyToRecipe, 90, 90); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); //Level 10 Scrolls sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Dominate Person", "NW_IT_SPARSCR503", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_DOMINATE_PERSON); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Cone of Cold", "NW_IT_SPARSCR507", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEvoc", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CONE_OF_COLD); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Cloudkill", "NW_IT_SPARSCR502", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_CLOUDKILL); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Feeblemind", "NW_IT_SPARSCR504", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkDiv", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_FEEBLEMIND); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_ACID_ARROW); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_MINOR_GLOBE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_MIRROR_IMAGE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_SUMMON_SHADOW); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Greater Shadow Conjuration", "NW_IT_SPARSCR508", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkIllus", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_GREATER_SHADOW_CONJURATION_WEB); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Lesser Mind Blank", "NW_IT_SPARSCR511", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_MIND_BLANK); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Lesser Planar Binding", "NW_IT_SPARSCR512", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkConj", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_PLANAR_BINDING); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Lesser Spell Mantle", "NW_IT_SPARSCR513", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkAbjur", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_LESSER_SPELL_MANTLE); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); sKeyToRecipe = CnrRecipeCreateRecipe(sMenuLevel10Scrolls, "Mind Fog", "NW_IT_SPARSCR506", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrScrollBlank", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrInkEnch", 1); CnrRecipeAddComponent(sKeyToRecipe, "cnrGemDust010", 1); CnrRecipeAddComponent(sKeyToRecipe, "CNR_RECIPE_SPELL", 1, SPELL_MIND_FOG); CnrRecipeSetRecipeBiproduct(sKeyToRecipe, "cnrGlassVial", 1, 1); CnrRecipeSetRecipeLevel(sKeyToRecipe, 10); CnrRecipeSetRecipeXP(sKeyToRecipe, 100, 100); CnrRecipeSetRecipeAbilityPercentages(sKeyToRecipe, 0, 0, 0, 50, 50, 0); }