//:://///////////////////////////////////////////// //:: cr_tranf_vai //:: Executa a transformacao //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// //:: Created By: Clarion de Laffalot (clariondelaffalot@yahoo.com.br) //:: Created On: 24-Abr-2004 //::////////////////////////////////////////////// void main() { object oPC = GetPCSpeaker(); object oAlvo = GetLocalObject(oPC, "TransfAlvo"); int iX = GetLocalInt(oPC, "AparenciaTransf"); SetCreatureAppearanceType(oAlvo, iX); }