#include "mk_inc_editor" void main() { object oPC = GetPCChatSpeaker(); string sChatMessage = GetPCChatMessage(); int bEditorRunning = GetLocalInt(oPC, g_varEditorRunning); if (bEditorRunning) // the editor is running { int bUseOnPlayerChatEvent = GetLocalInt(oPC, g_varEditorUseOnPlayerChatEvent); if (bUseOnPlayerChatEvent) { SetLocalString(oPC, g_varEditorChatMessageString, sChatMessage); // the following line is not required but will make everything // look much better. SetPCChatMessage(""); // delete the message so it does not // appear above the player's head } return; } }