//mm_good_chg void main() { object oPC = GetLastUsedBy(); if (!GetIsPC(oPC)) return; AdjustAlignment(oPC, ALIGNMENT_GOOD, 100); object oTarget; oTarget = oPC; effect eEffect; eEffect = EffectDeath(); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 60.0f); }