//:://///////////////////////////////////////////// //:: Scarface's Persistent Banking //:: sfpb_w_fail //::////////////////////////////////////////////// /* Written By Scarface */ ////////////////////////////////////////////////// #include "sfpb_config" int StartingConditional() { // Vars object oPC = GetLastSpeaker(); string sID = SF_GetPlayerID(oPC); int nGold = StringToInt(GetLocalString(OBJECT_SELF, "GOLD")); int nBanked = GetCampaignInt(GetName(GetModule()), "SFPB_GOLD_" + sID); // Check if the player has enough to withdraw return(nBanked < nGold); }