{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "You can chane the Save DC for the Paralzation attack of the cube by setting the variable integer X2_L_PARALYZE_MONSTER_SAVE_DC to the desired value..." } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "You can chane the Save DC for the Paralzation attack of the cube by setting the variable integer X2_L_PARALYZE_MONSTER_SAVE_DC to the desired value..." } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CaveExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "MineExit" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [] }, "SoundList": { "type": "list", "value": [] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [] } }