// Script Name: Level Restricted Area // Purpose: Restrict access to areas by PC level // Placement: Place in OnAreaTransitionClick on Doors // Author: Qobra, with help from Adam_wasserman & Janus-SOK // Created: 22 July 2002 // NOTE: You can change the level restriction by setting the 2 vaules (5 & 10) // to anything you like within range 1-20. void main() { object oClicker = GetClickingObject(); object oTarget = GetTransitionTarget( OBJECT_SELF ); location lLoc = GetLocation( oTarget ); if ((GetHitDice(oClicker) >= 6) && (GetHitDice(oClicker) <=60)) { AssignCommand( oClicker, JumpToLocation( lLoc ) ); } else { SpeakString( "You have not reached the 6th horizon of life and cannot enter this area. Return to Lelitient and grow. " + "." ); } }