// Dismount the caller // Author : Proleric // Modified : 17-May-2008 #include "x3_inc_horse" void bhSetFollowDistance(object oRider, object oHorse); void main() { object oRider = OBJECT_SELF; object oHorse = HorseDismount(); DelayCommand(HORSE_DISMOUNT_DURATION + 1.0, bhSetFollowDistance(oRider, oHorse)); } // Set follow distance void bhSetFollowDistance(object oRider, object oHorse) { ExecuteScript("nw_ch_dist_6", oHorse); if (!GetIsPC(oRider)) ExecuteScript("nw_ch_dist_6", oRider); }