//:://///////////////////////////////////////////// //:: Death Database Naming //:: death_db_name //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Constants //::////////////////////////////////////////////// // The strDeathDatabaseName string variable indicates the // the name of the database for persistant storage of // flags to catch "cheaters" and to save exp buy back cost const string strDeathDatabaseName = "ModuleDeathDatabase"; //::////////////////////////////////////////////// //:: Method: dhDeathGetDatabaseName //:: Created By: Dauvis //:: Created On: 7/13/03 //:: //:: This function returns the campaign name to where //:: player's death information should be stored. This should //:: allow the build more control. //::////////////////////////////////////////////// string dhDeathGetDatabaseName(object oPlayer) { return strDeathDatabaseName; }