//Onlevel void main() { object oPC = GetPCLevellingUp(); string oPCname = GetName(oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M), oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_BREACH), oPC); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SUPER_HEROISM), oPC); SpeakString(( oPCname + " is now a greater foe!!!"), TALKVOLUME_SHOUT); }