void main() { object oPC = GetLastUsedBy(); // Play crouch animation only if PC just opened the corpse inventory GUI // EXCEPTION: If the PC opens the corpse inventory, then quickly presses // the "I" key (to open the PC inventory), a BioWare software bug will // trick the software into permanently thinking the corpse inventory is // open (even though the GUI can be opened and closed normally). This will // cause the animation to play when corpse is opened or closed (a minor // bug). if (GetIsOpen(OBJECT_SELF)) { AssignCommand(oPC, ActionPlayAnimation(ANIMATION_LOOPING_GET_LOW, 1.0f, 600.0f)); } }