void main() { effect eVis1 = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_NATURE); effect eVis2 = EffectVisualEffect(VFX_COM_CHUNK_GREEN_SMALL); location lShrieker = GetLocation(OBJECT_SELF); { DestroyObject(OBJECT_SELF,0.0); ApplyEffectAtLocation(DURATION_TYPE_INSTANT,eVis1,lShrieker); ApplyEffectAtLocation(DURATION_TYPE_INSTANT,eVis2,lShrieker); } }