//:://///////////////////////////////////////////// //:: Custom User Defined Event //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { int nUser = GetUserDefinedEventNumber(); if(nUser == 1002) // PERCEIVE { object oCreature = GetLastPerceived(); { if (GetLastPerceptionSeen() & GetIsPC(oCreature)) { ClearAllActions(); SetLocalObject(OBJECT_SELF,"NW_L_TargetOfAttack",oCreature); SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_SHOUT); PlaySound("sdr_mindhit"); PlaySound("sdr_mindhit"); } else { ClearAllActions(); } } } }