//:://///////////////////////////////////////////// //:: Treasure Respawn and Generation Script //:: trgs_02_gen_low //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Spawns consumables and gold of low value based on the module respawn settings. */ //::////////////////////////////////////////////// #include "nw_o2_coninclude" #include "trgs_i0_respawn" #include "x2_inc_compon" // To modify this script, simply change the values of DoTreasureGeneration. // TREASURECLASS = LOW|MEDIUM|HIGH // TREASURETYPE = DISPOSABLES|AMMUNITION|GOLD|EQUIPMENT void main() { craft_drop_placeable(); DoTreasureGeneration( GetLastOpener(), OBJECT_SELF, HIGH, DISPOSABLES|GOLD ); ShoutDisturbed(); }