591 lines
15 KiB
JSON
591 lines
15 KiB
JSON
{
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"__data_type": "GIC ",
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"Creature List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Door List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "CaveExit"
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}
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}
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]
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},
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"Encounter List": {
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"type": "list",
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"value": []
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},
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"List": {
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"type": "list",
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"value": []
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},
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"Placeable List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
|
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"__struct_id": 9,
|
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
|
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
|
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
|
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
|
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
|
|
"type": "cexostring",
|
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"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
|
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},
|
|
{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
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},
|
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{
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"__struct_id": 9,
|
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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}
|
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
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|
}
|
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},
|
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{
|
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"__struct_id": 9,
|
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
|
|
}
|
|
},
|
|
{
|
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"__struct_id": 9,
|
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"Comment": {
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"type": "cexostring",
|
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"value": ""
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Weathering / Scorch Mark"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Skull Pole"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Skull Pole"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Turns self into a random skeleton"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Turns itself into a random Zombie."
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Impaling Spear w/ Human Head"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Bones"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Bones"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Rubble (Battlefield)"
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}
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},
|
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{
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"__struct_id": 9,
|
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
|
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"value": "Source: Torture, Taxidermy, and High Tea by Gnomad"
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}
|
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},
|
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{
|
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"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Torture, Taxidermy, and High Tea by Gnomad"
|
|
}
|
|
},
|
|
{
|
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"__struct_id": 9,
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": "Source: Torture, Taxidermy, and High Tea by Gnomad"
|
|
}
|
|
},
|
|
{
|
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"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
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"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Tracks, Splats, and Scrawl by Rimmy"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "Source: Pine Tree Placeables by JaffBarrow and Scooterpb"
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 9,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
}
|
|
]
|
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},
|
|
"SoundList": {
|
|
"type": "list",
|
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"value": []
|
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},
|
|
"StoreList": {
|
|
"type": "list",
|
|
"value": []
|
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},
|
|
"TriggerList": {
|
|
"type": "list",
|
|
"value": [
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{
|
|
"__struct_id": 1,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 1,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"WaypointList": {
|
|
"type": "list",
|
|
"value": [
|
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{
|
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"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
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}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
|
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{
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"__struct_id": 5,
|
|
"Comment": {
|
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"type": "cexostring",
|
|
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
|
|
"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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}
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}
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