Shargast_PRC8/_module/Chapter 1/gic/mazeofhorrors.gic.json
Jaysyn904 66a0a3e043 Initial commit
Initial commit.
2024-08-03 14:13:18 -04:00

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{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": [
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable."
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable."
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "\r\nComment: \r\n\r\nThere is a string variable called X2_SPECIAL_COMBAT_AI_SCRIPT set on this creature, pointing to \"x2_ai_behold\"\r\n\r\nThis causes the beholder to run a custom AI script. If you want the beholder to use the standard AI, delete that variable."
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "Medusa"
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "You can chane the Save DC for the Paralzation attack of the cube by setting the variable integer X2_L_PARALYZE_MONSTER_SAVE_DC to the desired value..."
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "You can chane the Save DC for the Paralzation attack of the cube by setting the variable integer X2_L_PARALYZE_MONSTER_SAVE_DC to the desired value..."
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": "Epic Monster"
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 4,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Door Medium\r\n\r\nHardness DC: 15"
}
},
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Door Medium\r\n\r\nHardness DC: 15"
}
}
]
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Traps by numbers - Sir Elric\r\n\r\n0 MinorSpike\r\n1 AverageSpike\r\n2 StrongSpike \r\n3 DeadlySpike \r\n4 MinorHoly \r\n5 AverageHoly \r\n6 StrongHoly \r\n7 DeadlyHoly \r\n8 MinorTangle \r\n9 AverageTangle \r\n10 StrongTangle \r\n11 DeadlyTangle \r\n12 MinorAcid \r\n13 AverageAcid \r\n14 StrongAcid \r\n15 DeadlyAcid \r\n16 MinorFire \r\n17 AverageFire \r\n18 StrongFire \r\n19 DeadlyFire \r\n20 MinorElectrical \r\n21 AverageElectrical \r\n22 StrongElectrical \r\n23 DeadlyElectrical \r\n24 MinorGas \r\n25 AverageGas \r\n26 StrongGas \r\n27 DeadlyGas \r\n28 MinorFrost \r\n29 AverageFrost \r\n30 StrongFrost \r\n31 DeadlyFrost \r\n32 MinorNegative \r\n33 AverageNegative \r\n34 StrongNegative \r\n35 DeadlyNegative \r\n36 MinorSonic \r\n37 AverageSonic \r\n38 StrongSonic \r\n39 DeadlySonic \r\n40 MinorAcidSplash \r\n41 AverageAcidSplash \r\n42 StrongAcidSplash \r\n43 DeadlyAcidSplash\r\n44 Epic Electrical\r\n45 Epic Fire\r\n46 Epic Frost\r\n47 Epic Sonic"
}
}
]
},
"SoundList": {
"type": "list",
"value": [
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
}
]
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": []
},
"WaypointList": {
"type": "list",
"value": []
}
}