Jaysyn904 66a0a3e043 Initial commit
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2024-08-03 14:13:18 -04:00

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// Example 1 - The following script is an OnUsed event script.
// When triggered, it checks to make sure it was triggered by a
// PC, and if not exits the script. If it was a PC that triggered the
// script, the Swarm effect is created and applied to the PC for
// duration of 3 minutes.
void main()
{
effect eSwarm;
object oPC = GetLastUsedBy();
if (!GetIsPC(oPC)) return;
eSwarm = EffectSwarm(TRUE, "WarriorSlave", "Wanderer", "HalffiendFade", "UettinMage");
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSwarm, oPC, 180.0f);
}