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/// @addtogroup tileset Tileset
/// @brief An advanced plugin that exposes additional tileset and tile properties and allows builders to override the tiles of an area created with CreateArea().
/// @{
/// @file nwnx_tileset.nss
#include "nwnx"
const string NWNX_Tileset = "NWNX_Tileset"; ///< @private
/// @brief A structure containing general tileset data.
struct NWNX_Tileset_TilesetData
{
int nNumTileData; ///< The number of tiles in the tileset.
float fHeightTransition; ///< The height difference between tiles on different heights.
int nNumTerrain; ///< The number of terrains in the tileset.
int nNumCrossers; ///< The number of crossers in the tileset.
int nNumGroups; ///< The number of groups in the tileset.
string sBorderTerrain; ///< The default border terrain of the tileset.
string sDefaultTerrain; ///< The default terrain of the tileset.
string sFloorTerrain; ///< The default floor terrain of the tileset.
int nDisplayNameStrRef; ///< The name of the tileset as strref, -1 if not set.
string sUnlocalizedName; ///< The unlocalized name of the tileset, "" if not set.
int bInterior; ///< The type of tileset. TRUE for interior, FALSE for exterior.
int bHasHeightTransition; ///< TRUE if the tileset supports multiple height levels. FALSE if not.
};
/// @brief A structure containing the group data for a tileset.
struct NWNX_Tileset_TilesetGroupData
{
string sName; ///< The name of the group.
int nStrRef; ///< The StrRef of the group.
int nRows; ///< The number of rows the group has.
int nColumns; ///< The number of columns the group has.
};
/// @brief A structure containing the edge and corner types of a tile.
struct NWNX_Tileset_TileEdgesAndCorners
{
string sTopLeft; ///< The top left corner.
string sTop; ///< The top edge.
string sTopRight; ///< The top right corner.
string sRight; ///< The right edge.
string sBottomRight; ///< The bottom right corner.
string sBottom; ///< The bottom edge.
string sBottomLeft; ///< The bottom left corner.
string sLeft; ///< The left edge.
};
/// @brief A structure containing the door data for a tile.
struct NWNX_Tileset_TileDoorData
{
int nType; ///< The type of door, returns an index into doortypes.2da.
float fX; ///< The X position of the door.
float fY; ///< The Y position of the door.
float fZ; ///< The Z position of the door.
float fOrientation; ///< The orientation of the door.
};
/// @brief A structure containing custom tile data,
struct NWNX_Tileset_CustomTileData
{
int nTileID; ///< The tile ID. See the tileset's .set file.
int nOrientation; ///< The orientation of the tile. Valid values: 0-3.
int nHeight; ///< The height of the tile.
int nMainLightColor1; ///< A `TILE_MAIN_LIGHT_COLOR_*` value.
int nMainLightColor2; ///< A `TILE_MAIN_LIGHT_COLOR_*` value.
int nSourceLightColor1; ///< A `TILE_SOURCE_LIGHT_COLOR_*` value.
int nSourceLightColor2; ///< A `TILE_SOURCE_LIGHT_COLOR_*` value.
int bAnimLoop1; ///< A bool to enable or disable the tile's first anim loop.
int bAnimLoop2; ///< A bool to enable or disable the tile's second anim loop.
int bAnimLoop3; ///< A bool to enable or disable the tile's third anim loop.
};
/// @brief Get general data of sTileset.
/// @param sTileset The tileset.
/// @return A NWNX_Tileset_TilesetData struct.
struct NWNX_Tileset_TilesetData NWNX_Tileset_GetTilesetData(string sTileset);
/// @brief Get the name of sTileset's terrain at nIndex.
/// @param sTileset The tileset.
/// @param nIndex The index of the terrain. Range: NWNX_Tileset_TilesetData.nNumTerrain > nIndex >= 0
/// @return The terrain name or "" on error.
string NWNX_Tileset_GetTilesetTerrain(string sTileset, int nIndex);
/// @brief Get the name of sTileset's crosser at nIndex.
/// @param sTileset The tileset.
/// @param nIndex The index of the crosser. Range: NWNX_Tileset_TilesetData.nNumCrossers > nIndex >= 0
/// @return The crosser name or "" on error.
string NWNX_Tileset_GetTilesetCrosser(string sTileset, int nIndex);
/// @brief Get general data of the group at nIndex in sTileset.
/// @param sTileset The tileset.
/// @param nIndex The index of the group. Range: NWNX_Tileset_TilesetData.nNumGroups > nIndex >= 0
/// @return A NWNX_Tileset_TilesetGroupData struct.
struct NWNX_Tileset_TilesetGroupData NWNX_Tileset_GetTilesetGroupData(string sTileset, int nIndex);
/// @brief Get the tile ID at nTileIndex in nGroupIndex of sTileset.
/// @param sTileset The tileset.
/// @param nGroupIndex The index of the group. Range: NWNX_Tileset_TilesetData.nNumGroups > nGroupIndex >= 0
/// @param nTileIndex The index of the tile. Range: (NWNX_Tileset_TilesetGroupData.nRows * NWNX_Tileset_TilesetGroupData.nColumns) > nTileIndex >= 0
/// @return The tile ID or 0 on error.
int NWNX_Tileset_GetTilesetGroupTile(string sTileset, int nGroupIndex, int nTileIndex);
/// @brief Get the model name of a tile in sTileset.
/// @param sTileset The tileset.
/// @param nTileID The tile ID.
/// @return The model name or "" on error.
string NWNX_Tileset_GetTileModel(string sTileset, int nTileID);
/// @brief Get the minimap texture name of a tile in sTileset.
/// @param sTileset The tileset.
/// @param nTileID The tile ID.
/// @return The minimap texture name or "" on error.
string NWNX_Tileset_GetTileMinimapTexture(string sTileset, int nTileID);
/// @brief Get the edges and corners of a tile in sTileset.
/// @param sTileset The tileset.
/// @param nTileID The tile ID.
/// @return A NWNX_Tileset_TileEdgesAndCorners struct.
struct NWNX_Tileset_TileEdgesAndCorners NWNX_Tileset_GetTileEdgesAndCorners(string sTileset, int nTileID);
/// @brief Get the number of doors of a tile in sTileset.
/// @param sTileset The tileset.
/// @param nTileID The tile ID.
/// @return The amount of doors.
int NWNX_Tileset_GetTileNumDoors(string sTileset, int nTileID);
/// @brief Get the door data of a tile in sTileset.
/// @param sTileset The tileset.
/// @param nTileID The tile ID.
/// @param nIndex The index of the door. Range: NWNX_Tileset_GetTileNumDoors() > nIndex >= 0
/// @return A NWNX_Tileset_TileDoorData struct.
struct NWNX_Tileset_TileDoorData NWNX_Tileset_GetTileDoorData(string sTileset, int nTileID, int nIndex = 0);
/// @brief Override the tiles of sAreaResRef with data in sOverrideName.
/// @param sAreaResRef The resref of the area to override.
/// @param sOverrideName The name of the override containing the custom tile data or "" to remove the override.
void NWNX_Tileset_SetAreaTileOverride(string sAreaResRef, string sOverrideName);
/// @brief Create a tile override named sOverrideName.
/// @param sOverrideName The name of the override.
/// @param sTileSet The tileset the override should use.
/// @param nWidth The width of the area. Valid values: 1-32.
/// @param nHeight The height of the area. Valid values: 1-32.
void NWNX_Tileset_CreateTileOverride(string sOverrideName, string sTileSet, int nWidth, int nHeight);
/// @brief Delete a tile override named sOverrideName.
/// @note This will also delete all custom tile data associated with sOverrideName.
/// @param sOverrideName The name of the override.
void NWNX_Tileset_DeleteTileOverride(string sOverrideName);
/// @brief Set custom tile data for the tile at nIndex in sOverrideName.
/// @note An override must first be created with NWNX_Tileset_CreateTileOverride().
/// @param sOverrideName The name of the override.
/// @param nIndex The index of the tile.
/// @param strCustomTileData A NWNX_Tileset_CustomTileData struct.
void NWNX_Tileset_SetOverrideTileData(string sOverrideName, int nIndex, struct NWNX_Tileset_CustomTileData strCustomTileData);
/// @brief Delete custom tile data of the tile at nIndex in sOverrideName.
/// @param sOverrideName The name of the override.
/// @param nIndex The tile's index or -1 to remove all custom tile data.
void NWNX_Tileset_DeleteOverrideTileData(string sOverrideName, int nIndex);
/// @}
struct NWNX_Tileset_TilesetData NWNX_Tileset_GetTilesetData(string sTileset)
{
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTilesetData");
struct NWNX_Tileset_TilesetData str;
str.bHasHeightTransition = NWNX_GetReturnValueInt();
str.bInterior = NWNX_GetReturnValueInt();
str.sUnlocalizedName = NWNX_GetReturnValueString();
str.nDisplayNameStrRef = NWNX_GetReturnValueInt();
str.sFloorTerrain = NWNX_GetReturnValueString();
str.sDefaultTerrain = NWNX_GetReturnValueString();
str.sBorderTerrain = NWNX_GetReturnValueString();
str.nNumGroups = NWNX_GetReturnValueInt();
str.nNumCrossers = NWNX_GetReturnValueInt();
str.nNumTerrain = NWNX_GetReturnValueInt();
str.fHeightTransition = NWNX_GetReturnValueFloat();
str.nNumTileData = NWNX_GetReturnValueInt();
return str;
}
string NWNX_Tileset_GetTilesetTerrain(string sTileset, int nIndex)
{
NWNX_PushArgumentInt(nIndex);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTilesetTerrain");
return NWNX_GetReturnValueString();
}
string NWNX_Tileset_GetTilesetCrosser(string sTileset, int nIndex)
{
NWNX_PushArgumentInt(nIndex);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTilesetCrosser");
return NWNX_GetReturnValueString();
}
struct NWNX_Tileset_TilesetGroupData NWNX_Tileset_GetTilesetGroupData(string sTileset, int nIndex)
{
NWNX_PushArgumentInt(nIndex);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTilesetGroupData");
struct NWNX_Tileset_TilesetGroupData str;
str.nColumns = NWNX_GetReturnValueInt();
str.nRows = NWNX_GetReturnValueInt();
str.nStrRef = NWNX_GetReturnValueInt();
str.sName = NWNX_GetReturnValueString();
return str;
}
int NWNX_Tileset_GetTilesetGroupTile(string sTileset, int nGroupIndex, int nTileIndex)
{
NWNX_PushArgumentInt(nTileIndex);
NWNX_PushArgumentInt(nGroupIndex);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTilesetGroupTile");
return NWNX_GetReturnValueInt();
}
string NWNX_Tileset_GetTileModel(string sTileset, int nTileID)
{
NWNX_PushArgumentInt(nTileID);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTileModel");
return NWNX_GetReturnValueString();
}
string NWNX_Tileset_GetTileMinimapTexture(string sTileset, int nTileID)
{
NWNX_PushArgumentInt(nTileID);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTileMinimapTexture");
return NWNX_GetReturnValueString();
}
struct NWNX_Tileset_TileEdgesAndCorners NWNX_Tileset_GetTileEdgesAndCorners(string sTileset, int nTileID)
{
NWNX_PushArgumentInt(nTileID);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTileEdgesAndCorners");
struct NWNX_Tileset_TileEdgesAndCorners str;
str.sLeft = NWNX_GetReturnValueString();
str.sBottomLeft = NWNX_GetReturnValueString();
str.sBottom = NWNX_GetReturnValueString();
str.sBottomRight = NWNX_GetReturnValueString();
str.sRight = NWNX_GetReturnValueString();
str.sTopRight = NWNX_GetReturnValueString();
str.sTop = NWNX_GetReturnValueString();
str.sTopLeft = NWNX_GetReturnValueString();
return str;
}
int NWNX_Tileset_GetTileNumDoors(string sTileset, int nTileID)
{
NWNX_PushArgumentInt(nTileID);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTileNumDoors");
return NWNX_GetReturnValueInt();
}
struct NWNX_Tileset_TileDoorData NWNX_Tileset_GetTileDoorData(string sTileset, int nTileID, int nIndex = 0)
{
NWNX_PushArgumentInt(nIndex);
NWNX_PushArgumentInt(nTileID);
NWNX_PushArgumentString(sTileset);
NWNX_CallFunction(NWNX_Tileset, "GetTileDoorData");
struct NWNX_Tileset_TileDoorData str;
str.fOrientation = NWNX_GetReturnValueFloat();
str.fZ = NWNX_GetReturnValueFloat();
str.fY = NWNX_GetReturnValueFloat();
str.fX = NWNX_GetReturnValueFloat();
str.nType = NWNX_GetReturnValueInt();
return str;
}
void NWNX_Tileset_SetAreaTileOverride(string sAreaResRef, string sOverrideName)
{
NWNX_PushArgumentString(sOverrideName);
NWNX_PushArgumentString(sAreaResRef);
NWNX_CallFunction(NWNX_Tileset, "SetAreaTileOverride");
}
void NWNX_Tileset_CreateTileOverride(string sOverrideName, string sTileSet, int nWidth, int nHeight)
{
NWNX_PushArgumentInt(nHeight);
NWNX_PushArgumentInt(nWidth);
NWNX_PushArgumentString(sTileSet);
NWNX_PushArgumentString(sOverrideName);
NWNX_CallFunction(NWNX_Tileset, "CreateTileOverride");
}
void NWNX_Tileset_DeleteTileOverride(string sOverrideName)
{
NWNX_PushArgumentString(sOverrideName);
NWNX_CallFunction(NWNX_Tileset, "DeleteTileOverride");
}
void NWNX_Tileset_SetOverrideTileData(string sOverrideName, int nIndex, struct NWNX_Tileset_CustomTileData strCustomTileData)
{
NWNX_PushArgumentInt(strCustomTileData.bAnimLoop3);
NWNX_PushArgumentInt(strCustomTileData.bAnimLoop2);
NWNX_PushArgumentInt(strCustomTileData.bAnimLoop1);
NWNX_PushArgumentInt(strCustomTileData.nSourceLightColor2);
NWNX_PushArgumentInt(strCustomTileData.nSourceLightColor1);
NWNX_PushArgumentInt(strCustomTileData.nMainLightColor2);
NWNX_PushArgumentInt(strCustomTileData.nMainLightColor1);
NWNX_PushArgumentInt(strCustomTileData.nHeight);
NWNX_PushArgumentInt(strCustomTileData.nOrientation);
NWNX_PushArgumentInt(strCustomTileData.nTileID);
NWNX_PushArgumentInt(nIndex);
NWNX_PushArgumentString(sOverrideName);
NWNX_CallFunction(NWNX_Tileset, "SetOverrideTileData");
}
void NWNX_Tileset_DeleteOverrideTileData(string sOverrideName, int nIndex)
{
NWNX_PushArgumentInt(nIndex);
NWNX_PushArgumentString(sOverrideName);
NWNX_CallFunction(NWNX_Tileset, "DeleteOverrideTileData");
}