36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Scarface's Persistent Banking
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//:: sfpb_deposit
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//:://////////////////////////////////////////////
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/*
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Written By Scarface
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*/
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//////////////////////////////////////////////////
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#include "sfpb_config"
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void main()
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{
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// Vars
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object oPC = GetPCSpeaker(), oBanker = OBJECT_SELF;
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string sID = SF_GetPlayerID(oPC);
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string sAmount = GetLocalString(oBanker, "GOLD");
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int nAmount = StringToInt(sAmount);
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int nTotal;
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// Anti-Cheat Check For Duping Gold
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if (GetGold(oPC) >= nAmount)
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{
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// Take the deposited amount from the player and store
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// in the database
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TakeGoldFromCreature(nAmount, oPC, TRUE);
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int nBanked = GetCampaignInt(GetName(GetModule()), DATABASE_GOLD + sID);
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nTotal = nAmount + nBanked;
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SetCampaignInt(GetName(GetModule()), DATABASE_GOLD + sID, nTotal);
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}
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else // Set Anti-Cheat Variable
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SetLocalInt(oBanker, "ANTI_CHEAT", TRUE);
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// Set custom token
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SetCustomToken(1000, IntToString(nTotal));
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}
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