//::///////////////////////////////////////////////
//:: FileName roguecheck
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 1/5/03 4:57:01 PM
//:://////////////////////////////////////////////

#include "prc_class_const"

int StartingConditional()
{
	object oPC = GetPCSpeaker();
	
	int nRogue = 0;
	
	nRogue = GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
			+GetLevelByClass(CLASS_TYPE_ROGUE, oPC)
			+GetLevelByClass(CLASS_TYPE_NINJA, oPC)
			+GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
			+GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC)
			+GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC);

// Restrict based on the player's class
	if(nRogue <= 0)
		return FALSE;

	return TRUE;
	
}