void main()
{
  if (GetLocalInt(OBJECT_SELF,"Done") == 0)
  {
    object oPC = GetEnteringObject();
    if (GetIsPC(oPC))
    {
      FloatingTextStringOnCreature("A message is scrawled on the wall in blood. It reads, 'Behold, the harbinger of your fate.'",oPC);
      DelayCommand(2.0f,FloatingTextStringOnCreature("Stuck to the floor below the message is a bloody head impaled on a wooden stake.",oPC));
      SetLocalInt(OBJECT_SELF,"Done",1);
    }
  }
}
