#include "nw_i0_tool"

void main()
{
  object oPCWithSkull = GetItemPossessor(GetObjectByTag("GreaterGargoyleSkull"));
  ActionTakeItem(GetObjectByTag("GreaterGargoyleSkull"),oPCWithSkull);
  CreateItemOnObject("mycokingwis",GetPCSpeaker(),1);
  CreateItemOnObject("driedfungusarmor",GetPCSpeaker(),1);
  CreateItemOnObject("mushroomcap",GetPCSpeaker(),1);
  SetLocalInt(GetPCSpeaker(),"myconidquest",2);
}
