void main()
{
  if (GetLocalInt(OBJECT_SELF,"Done") == 0)
  {
    object oPC = GetEnteringObject();
    if (GetIsPC(oPC))
    {
      FloatingTextStringOnCreature("This corridor is narrow and dusty. Cobwebs cover the ceiling and walls.",oPC);
      DelayCommand(2.0f,FloatingTextStringOnCreature("It appears that this room has not been used in a long time.",oPC));
      SetLocalInt(OBJECT_SELF,"Done",1);
    }
  }
}
