void main()
{
  if (GetLocalInt(OBJECT_SELF,"Done") == 0)
  {
    object oPC = GetEnteringObject();
    if (GetIsPC(oPC))
    {
      FloatingTextStringOnCreature("Beyond is an enclosed courtyard wooded with small trees, shrubs, bushes, and vines.",oPC);
      DelayCommand(2.0f,FloatingTextStringOnCreature("In the center of the courtyard is a circular stone fountain.",oPC));
      DelayCommand(4.0f,FloatingTextStringOnCreature("The air is cool and still and lightning bugs perform a feary dance through the shrubbery.",oPC));
      SetLocalInt(OBJECT_SELF,"Done",1);
    }
  }
}
