void main()
{
  if (GetLocalInt(OBJECT_SELF,"Done") == 0)
  {
    object oPC = GetEnteringObject();
    if (GetIsPC(oPC))
    {
      FloatingTextStringOnCreature("You enter a long hall lined with pillars and with a throne at the far end.",oPC);
      DelayCommand(2.0f,FloatingTextStringOnCreature("Standing by the throne is a tall, skeletal Gnoll whose eyes glow amber.",oPC));
      DelayCommand(4.0f,FloatingTextStringOnCreature("The Gnoll bears a 7 foot flail with three massive spiked heads.",oPC));
      SetLocalInt(OBJECT_SELF,"Done",1);
    }
  }
}
