{
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  "Categories": {
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    "value": [
      {
        "__struct_id": 0,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
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              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "An old librarian from Amn, a fellow called Andras Snilp wants me to locate an ancient manuscript stolen years ago by a merchant mage from Amn who was last seen in the Dagger Hills. Evidently he was going to sell it the Zhentarim, probably for some nefarious scheme of theirs. Andras is back at Dagger Falls with Captain Jameson."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Master librarian of Amn, Andras Snilp has recieved the ancient manuscript he wanted me to retrieve from a long vanished thief. Even though the manuscript is non-magical, it seems to be of grave importance to the Empire of Amn."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Ancient Manuscript"
          }
        },
        "Picture": {
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          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 3
        },
        "Tag": {
          "type": "cexostring",
          "value": "Category000"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 1,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "An eccentric gnome called Buppi I talked to in the refugee living quarters mentioned an olde hidden elven mine in the Dagger Hills, which he claims is full of treasure. It is is located high up on one of the tallest hills."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I believe I have found the mine that the eccentric gnome Buppi, back in Dagger Falls, said was full of treasure."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Buppi's Mine in the Dagger Hills"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 3
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_buppi"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 2,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Captain Arto mentioned to me that a group of lycanthropes calling themselves The People Of The Black Blood have taken over Castle Daggerdale and are controlling the humanoid attacks from there. He has given me a key to get through the back door via the castle's dungeon entrance. Castle Daggerdale is south down the Tethyamar Trail on the eastern side."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "The People of the Blackblood are allied to vampires in the ancient ruins of Bloodstone, where G'eldiira is residing. The vampire lord Barnabus referred to G'eldiira as Gwath, a long deceased Necromancer of Lolth who had occupied the village of Bloodstone in an attempt to conquer the surface lands of the Dales 600 years ago.  It is common knowledge that Gwath summoned 15 vampire lords from another plane to terrorize Daggerdale (then called Merrydale). Merrydale was renamed Daggerdale after the strife Gwath and the vampire lords caused.\nBarnabus also mentions a massive undead army coming out of Bloodstone to join Lolth's army of drow controlled giants and humanoids from the Desertmouth Mountains to smash Dagger Falls once and for all. I think Captain Jameson will need to hear all about this!"
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Castle Daggerdale"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_castledag"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 3,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
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              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
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              "ID": {
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                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "A pleasent fellow named Judoth Dar'nir in the Broken Dagger Inn has asked me to retrieve or find the whereabouts of a precious family heirloom which was stolen from him in a house burglery.\nIt is a ring with 'Dar'nir' inscribed on the outside of it.\n"
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I returned the ring to Judith Dar'nir. He seemed very relieved to have it back. He rewarded me with two holy globes of Lathander which will help me get out of dangerous situations."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Dar'nir's Family Heirloom"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 3
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_darnir"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 4,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Drindell has asked me to 'deal with' a man called Articus who has allegedly murdered one of his escorts. He lives in the noble residence opposite the Council Hall. If I do this then Drindell promised to tell me more about Sergeant Laman."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have slain Articus, whom Drindell has accused of murdering one of his escorts. Drindell will want to talk to me now."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Drindell"
          }
        },
        "Picture": {
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          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_drindell1"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 5,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Randall Morn said that Calderon in the Mage Lord Tombs is expecting me. He may be able to help me get into Bloodstone, which is protected by demonic arcane magic. I need to go through the Constable's Tower gates to reach him."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I'm supposed to stop G'eldiira (or Gwath!?) from summoning an undead army in Bloodstone, but I need to learn the magical greeting in order to get past the drow magics protecting the ruins. Calderon has suggested I go to the dwarven tombs of Eagles Eyrie which should still have the correct drow scroll which the dwarves plundered in their past battles. This scroll will help me get past the demonic magics protecting the ruins. To get there I need to go west from the farmlands following the river Tesh. Calderon has provided me with a scroll to help me get over the river Tesh into Eagles Eyrie. From there I'm on my own.\n\nAfter Eagles Eyrie Im supposed to go to Bloodstone, which  is located east down the river Tesh, south of the Zhentarim Watchtower across the river Tesh.\n"
                }
              }
            },
            {
              "__struct_id": 2,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 3
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "You've stopped the avatar G'eldiira from gating in an undead army to destroy Dagger Falls and the rest of Faerun. \nReturn back to Dagger Falls with the good news! They'll be happier than a Frankie Avalon beach party."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Eagles Eyrie, Bloodstone"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_bloodstone"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 6,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "A destitute gambler, Bens Swift has asked me to rescue his wife from the Zhentarim. Her name is Alisha and was sold to the Zhentarim as a slave in account of Swift's gambling debts to Drindell. I took pity on the poor soul and will do my best when the time comes. Apparently she was last in the area east of Daggerdale. I meet with him back at Drindell's to see if he has kept his word."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have rescued Bens Swift's wife from the life of a housewhore in the Moonsea.I need to go back to Drindell's Gambling house to see if it was worth the effort."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Gambler's Debt"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 3
        },
        "Tag": {
          "type": "cexostring",
          "value": "Gambler"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 7,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have agreed to free a dwarf called Gemli who owes gambling debts to Drindell, the owner of Drindell's Gambling House in Dagger Falls. Evidently there is a secret passage in the sewers which I can use to get to the gambling house's basement where he is locked up. After freeing him I return to Tobur in the Broken Dagger Inn for my reward."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have freed a dwarf called Gemli. His relative Tobur in the Broken Dagger Inn is anxious to hear of this since he believes his brother was falsely imprisoned by Drindell due to bogus gambling debts."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Gemli's Debt"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 3
        },
        "Tag": {
          "type": "cexostring",
          "value": "Gemli"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 8,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Councillor Cantha wants me to investigate the so called Mage Lord Tombs, a complex of subterranean passages and crypts which have been the burial chambers of previous high mages of Daggerdale.\nShe mentioned that the tombs are rumoured to be connected somehow secretly to the sewer catacombs underneath the town and a deceased reanimated high mage called Calderon happens to 'live' down there and should be avoided.\nI need to find out what I can and return to the councillor with any information of the existence of this secret passage."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have discovered that there is indeed a secret passage being used by the goblins, leading from the Mage Lord Tombs to the sewer catacombs. Better get back to Councillor Cantha."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Mage Lord Tombs"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_magelord"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 9,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have been hired by Councillor Cantha to explore the Dagger Falls sewer catacombs. She thinks that creatures who have broken into the sewers from surrounding catacombs are to blame for the disappearance of folk in Dagger Falls. I have been given the keys to the warehouse opposite Drindell's Gambling House to help enter the sewers."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have killed the kobold chief and so the organized 'vermin' should pose no more threat for now. \nBetter get back to Councillor Cantha.\n"
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Organized Vermin"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "p000"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 10,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Dangerous Times\nThe relative peace of Daggerdale has been shattered once again by the foes of the Dalesfolk. Apparently the olde enemy, the Zhentarim are behind humanoid attacks occuring around Daggerdale and its surrounding lands. The orc tribe of The Shattered Stone, lead by humans have unified with other goblinoids and ogres from the Dagger Hills to create a formidible and deadly presence. In recent weeks the attacks have escalated from simple caravan and farm raids to sacking surrounding villages and fighting the Dalesfolk in open battle. It is no longer safe to venture anywhere outside the walls of the town of Dagger Falls without an armed party.\n\nRandall Morn, the Rightful Lord of Daggerdale declared war on the humanoids and the Zhentarim outposts to the east of Daggerdale, hoping to stop the attacks. Virtually any Dalesfolk who can swing a sword or cast a spell has been sent to fight, leaving Dagger Falls and the rest of Daggerdale poorly defended. \n\nThe humanoid attacks continue to increase and Dagger Falls has closed its gates to everyone except those trusted by Randall Morn and his constabulary. This has not stopped the recent disappearances of Dalesfolk within the gates of Dagger Falls either, which has further demoralized the stout people of this land.\n\n"
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Part I: A Town Under Siege"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_start"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 11,
        "Comment": {
          "type": "cexostring",
          "value": "Dangerous Times\r\n"
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
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              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Desperate Times\nDaggerdale's battles against the Zhentarim outposts in the east have depleted the resources of both sides, whilst the humanoid attacks continue unabated. \n\nRecently a horde of giants and ogres from the Desertmouth Mountains have joined the humanoids in destroying the remnants of the Daggerdale forces who were trying to protect the dale village of Tethyamarside. The village is believed destroyed with very few survivors. Eagles Eyrie has been sacked by giants and ogres lead by a young white dragon from the peaks of the Desertmouth Mountains The humanoids are still being lead apparently by humans who are based in Castle Daggerdale.\n\nDagger Falls remains the only place in Daggerdale controlled by Randall Morn. If the humanoids and giants are not under control of the Zhentarim, then who is responsible for this?"
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Part II: The Ruin of Daggerdale"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_start2"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 12,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
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              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Fateful Times\nThe fate of Daggerdale is once again tied with the fate of the haunted village of Bloodstone. Two conspiring deities, Malar and Lolth are the evil forces behind the creatures threatening Daggerdale and the rest of the region. A drow necromancer called G'eldiira has been the focus of the deities synergy. G'eldiira is now both lycanthrope and possessed of the vampire spirit of Gwath. Through Gwath, G'eldiira is trying to gate in an undead army from another plane to join the humanoids controlled by The People of the Blackblood and the giant army of Lolth in the Desertmouth Mountains.\n\nRandall Morn has sent riders to all the nearby regions, even the Moonsea, to ask for help in fighting these armies. G'eldiira must be stopped if Daggerdale has any chance of escaping ruin and perpetual darkness."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Part III: The Fate of Daggerdale"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_start3"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 13,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Captain Jameson has sent me to the Zhentarim outpost to the east of Dagger Falls in order to negotiate a peace truce. It seems that the Zhentarim are not responsible for the humanoid and giant attacks. I have permission to use the front gates, from there I should go east past the farms and follow the river."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Captain Arto of the Zhentarim outpost has accepted the apologies for Daggerdale's hostilities and has endorsed the peace truce. He seems to know a lot about the lycanthropes whom he says are leading the humanoid uprising. I need to talk to the Captain of the Guards let him know. Captain Arto also told me that I will probably need his services in the future. "
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Peace Envoy"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_peace"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 14,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Welcome to Daggerdale\nPlease read the following information, it will help game play.\n\nThis module mostly uses standard NWN game rules, with the following exceptions:\n\n1. Journal\nCheck and read your jounal often. The journal is used extensively for quests and also for moving the plot along.\n\n2. Sleeping\nYou may rent a room in the Broken Dagger Inn and sleep when you want, otherwise you will require a bedroll and a portion of food. When resting outside the Broken Dagger Inn you will need to wait 3 minutes real time between rests. You will consume one portion of food everytime you rest. The market and the Broken Dagger Inn are two places you can buy a bedroll and portions of food for resting.\n\n3. Respawn Penalties\nIf you decide to respawn after death, you will receive a gold penalty. Gold penaties are 10% of your PC's possessed \ngold, but never more than 10,000gp. There is an XP penalty of 50xp per level. So a 5th level character will suffer a 250xp loss. You cannot lose a level through respawning though.\n\n4. Multiple  Henchmen\nThis module implements multiple henchmen, and you may have all the henchmen in the module working for you at one time. Multiple henchman support is far from perfect due to NWN-SOU restrictions, so if you find issues with the henchmen, please read the readme file for this module for some help in managing them.\n*NOTE: Talking To Henchmen*: If you click on a henchman to talk and the henchman doesnt respond, then right-click on the henchman and use the radial 'talk-to' dial for conversation. I updated this module to be HOTU inclusive but did not have the time (or patience) to do a complete rehaul of the henchman code to use HOTU improvements.\n\n5. Talking to NPC's and Objects\nOnce in a while an NPC and even an object will expect you to converse through the 'Talk' bar, rather than a conversation dialogue, as you would to another player, typing in your message. The blackjack dealer is an example of this. \n\n6. 'Stone Of Recall' \nThere is a 'Stone of Recall' type item you can purchase from the temple, it is limited to 5 charges before it runs out of magic. Note: Any NPC's rescued by the PC do not teleport with the party, this would make it to easy to rescue them!\n\n7. Emote Wand\nThere is an emote wand you will find in your inventory, this will allow your PC to peform various actions to help roleplaying. Just use the wand like a stone of recall and a conversation dialogue will come up where you can choose your character's emote.\n"
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Player Information Part 1"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 4
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_playerinfo"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 15,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "8. Ring of Lore\nPlayers now start with a magical ring which will allow them to identify many of the non-magical (and some magical) custom items in the game they encounter. This was added because of players complaining about some of the non-magical items requiring too much Lore skill to identify. \n\n9. Multiplayer Support and Divine Pool\nThis module has been designed to support multiplayer play without a DM. There is a divine pool like in the NWN Official Campaign, located in the temple where plot items are left by players exiting from the game server. Note: Single party play is recommended to finish the module, although multiparty play may work.\n\n10.Tips on Gaining More Treasure and XP\nIf you find that you need more treasure or XP to continue, try exploring other areas of the game. There are a few side quests/tasks besides the plot ones you can undertake for extra gold and XP, and there are areas you can explore for extra treasure. A few areas may repopulate after they have been cleared. Note: Merchants have a small amount of Appraise skill, so taking a few skill points in Appraise may help bartering.\n\n11. Crafting & Spellcrafting\nUnfortunately there are no crafting or spellcrafting opportunities available in this module. I was unable to merge the Bioware scripting changes for these feats with my custom scripts in a satisfactory way.\n"
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Player Information Part 2"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 4
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_playerinfo2"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 16,
        "Comment": {
          "type": "cexostring",
          "value": "You have been sent by the captain of Daggerdale's Guards to scout the Zhentarim contolled lands east of Daggerdale. There is strong evidence suggesting that the humanoids and lycanthropes came from here into the catacombs under Daggerfalls, probably with the help of sergeant Laman.\r\nHe has given you a copy of his wardkey to allow you pass through the warded gate in the Mage Lord catacombs. \r\nIf you find any useful information report back to the captain.\r\n"
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I've been sent by Captain Jameson to scout the Zhentarim contolled lands east of Daggerdale. There is strong evidence suggesting that the humanoids and lycanthropes came from there into the catacombs under Dagger Falls.\nI've been given a copy of his wardkey to allow me to pass through the warded gate in the Mage Lord Tombs. \nIf I find any useful information I should report back to the captain, especially any material evidence I find. There is a Zhentarim watchtower in the area, perhaps I should try there?\n"
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Very odd, a Zhentarim merchant caravan was attacked by humanoids. I thought they were on the same side. The captain will probably require material evidence rather than word of mouth."
                }
              }
            },
            {
              "__struct_id": 2,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 3
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I found a document which the Zhentarim commander was going to send to Zhentil Keep asking for reinforcements. The Zhents are definitely not in control of these humanoids, and like us are battling them. Captain Jameson should see this."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Scouting For Daggerdale"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_dag_scout"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 17,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Councillor Cantha implied that the humanoids must be coming into the Mage Lord Tombs through the magically sealed gate leading to the Zhentarim lands east of Daggerdale. Only three people have keys to the gate, the captain of the constabulary guard, Randall Morn and the sergeant of the guard. She shed suspicion on Sergeant Laman, who was seen entering the sewers in the middle of the night on numerous occasions before he disappeared about a week ago. I'm supposed to search his house located opposite Perirry's Specialities Shop.\n"
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have found an interesting key. Perhaps this is the Mage Lord Tomb wardkey which Sergeant Laman was using to pass through the warded gates to the Zhentarim lands east of Daggerdale? I should go back to Councillor Cantha to confirm this."
                }
              }
            },
            {
              "__struct_id": 2,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 3
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "The key found in the Sergeant's house has the insignia of Drindell's Gambling House. This should be useful in paying him a visit.\n"
                }
              }
            },
            {
              "__struct_id": 3,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 4
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "It appears that Drindell has been in cahoots with the Sergeant and some other guards for some time, using the Mage Lord tombs in the middle of the night to trade with the Zhentarim and other shady merchants in contrabands and other illegal items in the Dalelands. Recently though the Sergeant (and his guards) had reneged on deals and started acting very violent and strange, especially before they disappeared. Evidently he had no clue about lycanthropes or the whereabouts of the Sergeant. Councillor Cantha will need to know about this."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Suspicious Sergeant"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_suspsergent"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 18,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "The Captain of Daggerdale's Guards wants me to investigate the village of Tethyamarside which was flattened by humanoids and giants. It lies south down the Tethyamar Trial across the bridge past the farm. I need to find out what I can, and report back."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have found the enigmatic former Sergeant Laman, who was a lycanthrope of The People of the Blackblood. He has orders from someone called Rolando, an ex- Zhentarim battle mage which instructs him to help in an attempt to overthrow Dagger Falls during an attack from an undead army! Evidently the People of the Blackblood are in collusion with vampires from the ancient ruins of Bloodstone. Perhaps Castle Daggerdale will yield more information. I should either go back to the Captain of the Guard first or maybe see Captain Arto at the Zhent outpost before I proceed."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Tethyamarside"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 1
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_teth"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 19,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Tethyamarside Keep has been ransacked by the humanoids and lycanthropes along with the rest of that poor village.\nThe Tethyamarside Councilman mentioned that there could be dalesfolk survivors inside, including his daughter. Im doubtful that anyone is still alive or at least fully human, but I will do my best when the time comes. "
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "The councilman's daughter has been slain. He will probably want to hear of this back at the Dagger Falls garrison."
                }
              }
            },
            {
              "__struct_id": 2,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 3
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "The councilman's daughter has been rescued. He will probably want to see me back at the Dagger Falls garrison."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Tethyamarside Keep"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 3
        },
        "Tag": {
          "type": "cexostring",
          "value": "tethKeep"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      },
      {
        "__struct_id": 20,
        "Comment": {
          "type": "cexostring",
          "value": ""
        },
        "EntryList": {
          "type": "list",
          "value": [
            {
              "__struct_id": 0,
              "End": {
                "type": "word",
                "value": 0
              },
              "ID": {
                "type": "dword",
                "value": 1
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "Madolyn Brynlas, a distant relative of Randall Morn has asked me to help her free her two brave twin sons who have been captured by the vampre lords of Bloodstone. They infiltrated Bloodstone somehow before me and slayed a number of the vampire order before they were either caught or slain. For this, the remaining vampires have cast her sons spirits into the haunted plane from where the vampires came from, to act as tormented servants for their wicked and cruel malfeasance.\n\nAccording to Madolyn I have to find the two necklaces they were wearing so she can combine them in a ritual to liberate their spirits from the haunted plane. Madolyn is back at Dagger Falls with Randall Morn."
                }
              }
            },
            {
              "__struct_id": 1,
              "End": {
                "type": "word",
                "value": 1
              },
              "ID": {
                "type": "dword",
                "value": 2
              },
              "Text": {
                "type": "cexolocstring",
                "value": {
                  "0": "I have retrieved the twin neckaces for Madolyn Brynlas, which she has used to liberate her brave sons spirits from the torment of the Haunted Plane."
                }
              }
            }
          ]
        },
        "Name": {
          "type": "cexolocstring",
          "value": {
            "0": "Twins of Evil?"
          }
        },
        "Picture": {
          "type": "word",
          "value": 65535
        },
        "Priority": {
          "type": "dword",
          "value": 3
        },
        "Tag": {
          "type": "cexostring",
          "value": "jn_twins"
        },
        "XP": {
          "type": "dword",
          "value": 0
        }
      }
    ]
  }
}
