void main()
{
object oPC = GetPCItemLastEquippedBy();
object oItem = GetPCItemLastEquipped();
itemproperty iProp = ItemPropertyACBonus(4);
AddItemProperty(DURATION_TYPE_PERMANENT, iProp, oItem);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_AC_BONUS), oPC);
}
