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            "0": "I am certain that your abilities are formidable indeed - the Duke is no fool and would not trust such a crucial operation to those less capable than I.  I do not trouble myself with the pettiness of envy - my only interest is my service to the Duke well and the recovery of the Soul Gem..."
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            "0": "To the fight, then!  Let's go!"
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            "0": "[<StartHighlight>Success</Start>] Ha ha.  Well, aren't you a surprise!  It seems our little <lord/lady> needs Lembu's protection after all, eh?  Nothing like a pair of strong arms to make you feel safe and warm, honey!  Yeah, you're in for quite a treat..."
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            "0": "[<StartHighlight>Failure</Start>] Ugh!  Do you really think I'm that stupid?!  Look <boy/girl>, I'm not going to tell you again - it's 500 gp or you can forget it!  Quit wasting my time..."
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            "0": "[<StartHighlight>Failure</Start>] Ha ha.  Fine.  You go ahead and venture into Keep Inverness without a warrior to watch your back, what do I care?!  As soon as you wind up dead, I'll be next in line to head this expedition anyway...  So it's 500 gp for my help, or you can risk it on your own - your choice."
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            "0": "Ha!  Boredom, I suppose...  For years I served in the Nyrondese Army patrolling our borders and fighting endless skirmishes with brigands from the Bandit Kingdoms.  Day and night, the same drudgery - I couldn't take it any longer!  So I retired from the military and set out for Urnst in hopes of adventure.  When I heard of this expedition to Galap-Dreidel's Ghost Tower, I literally jumped at the chance to see some real action!"
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            "0": "I appreciate that - thanks.  Let us return to our search for the Soul Gem... and this time I plan to fare far better than my last attempt!",
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            "0": "Hmmm. On second thought, perhaps you already have enough help, for now. Come back if that changes.",
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            "0": "---------- Regular Convo Lines ----------"
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            "0": "I've something to say here, <FirstName>...  You know, the location of these ruins has been known for <StartCheck>centuries</Start>, and yet, there are no tales of anyone successfully plundering the Ghost Tower.  None!  How can that be?!  Are these ruins so deadly that none have escaped with their lives?"
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          "type": "cexolocstring",
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            "0": "Just keep your eyes peeled.  I have no doubt that Galap-Dreidel has laid all sorts of traps in our path, so we'll ALL have to be on our toes.  But what concerns me most is that which I have no control over..."
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            "0": "Listen!  These corridors creak and groan with the stress of time, and all about me I see the rubble from these failing walls.  I'm ready for just about anything Galap-Dreidel has in store for us - I just don't want to die in some inglorious cave-in..."
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            "0": "Perhaps we should all take care so as not to invite a collapse...  That goes double for spell-casters!"
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            "0": "Move aside, will you - let me have a look at these poor bastards...  Hm.  I'm sure they came here looking for the same wealth and glory as we, but now look at 'em!  I told you these ruins were lethal!  There are many centuries' worth of treasure-seekers rotting in these halls, I'll bet..."
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            "0": "Yeah, but look at their equipment.  I mean, it's as if the smiths who fashioned these weapons - these suits of armor - knew nothing of modern techniques!  Even the style of clothing looks very old, as if from before the days of the Suloise Wars..."
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            "0": "Ha ha.  Funny you should mention that...  Haven't you noticed that for a centuries-old ruin, these halls are remarkably clear of dust and cobwebs?  Hmm, I wonder if the legends are true after all..."
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            "0": "Many claim that Galap-Dreidel was particularly adept at magicks which affect the normal passage of time.  In fact, the very tower we seek to breach is said to exist only in the past..."
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            "0": "By the hells, <FirstName> - haven't you been paying attention?!  Yes, the tower may be a pile of rubble, but only in <StartCheck>this</Start> time.  If Galap-Dreidel's magicks have maintained his central tower <StartCheck>BEYOND</Start> time, it would go a long way to explain why the rumors of his Ghost Tower persist.  These bodies seem to exist beyond time as well - perhaps the whole of Keep Inverness is steeped in temporal magicks!"
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            "0": "Well, have a look at this here!  These doors look metallic alright, but I can't say that I've ever seen a metal quite like this!  And where's the handle?  No handle, no hinges, no obvious locking mechanism...  What kind of door is this?!  Hmm, I don't think I like this..."
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            "0": "Of course!  How else could it have survived these many centuries?  While Galap-Dreidel was forced to maintain the ruins beneath his Keep in temporal stasis, his tower would not be burdened with the passage of time so long as it remained ethereal!  Amazing..."
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            "0": "---------- Henchman Interrupts ----------"
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            "0": "[<StartCheck>Persuade</Start>] How about we make it 250 gp instead?"
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