void main()
{
object oPC = GetEnteringObject();
string sName = GetName(GetFirstPC());
SetLocalInt(oPC, "SoulGemQuadrant", 1);
// Make henchmen exclaim, but only when first entering the room
int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));
if (DoOnce==TRUE) return;
object oHench1 = GetHenchman(GetFirstPC(), 1);
object oHench2 = GetHenchman(GetFirstPC(), 2);
AssignCommand(oHench1, ActionSpeakString("There it is - the Soul Gem!"));
DelayCommand(3.0, AssignCommand(oHench2, ActionSpeakString("Quickly "+sName+", lest our souls be stolen...")));
SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
}

