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            "0": "[<StartHighlight>Failure</Start>] Ugh!  Do you think I am a fool?!  If you are unwilling to pay me now for my services in a time of need, what would compel you to honor your promise after the Soul Gem is recovered?!  No, I shall not accept one coin less than 500 gp..."
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            "0": "[<StartHighlight>Failure</Start>] Anger me and you'll be sorry...  You shall have need of my services, I have no doubt!  But if you continue with this rude treatment, my ears shall grow deaf to your pleas for assistance!  No, the offer stands at 500 gp."
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          "type": "cexolocstring",
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            "0": "Ha ha.  I suppose I would just be in the way, yes?",
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          "type": "cexolocstring",
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            "0": "How far behind do you wish for me to follow?",
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            "0": "Alright, I shall do as you wish...",
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            "0": "Alright, if you can suggest a better use of my resources...",
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          "type": "cexolocstring",
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            "0": "Greetings, <FirstName> - I was hoping we'd see each other again...  Are you in need of my assistance once more?",
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          "type": "cexolocstring",
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            "0": "Blast!  We Initiates of the Olven Hand are not accustomed to being raised from the dead!  Do not think me ungrateful, for there is no greater gift than to be alive - it just seems...  unnatural to me.",
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            "0": "Oh dear.  It appears you have already enlisted a sufficient force, <FirstName>.  I'm sorry, but I believe my presence would be superfluous.  Perhaps you should return when you are more in need of my company...",
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            "0": "No, sorry - I am already in the service of another...",
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          "type": "cexolocstring",
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            "0": "---------- Regular Convo Lines ----------"
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            "0": "Hold!  <FirstName>, listen to me very carefully...  The location of these ruins has been known for <StartCheck>centuries</Start>, and yet, there are no tales of anyone successfully plundering the Ghost Tower.  None!  How can that be?!  Are these ruins so deadly that none have escaped with their lives?"
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            "0": "Indeed.  I have no doubt that Galap-Dreidel has laid all sorts of traps in our path, so we must ALL pay close attention and heed what warnings we may discern.  But what troubles me most is that which I cannot control..."
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            "0": "Listen!  These corridors creak and groan with the stress of time, and all about me I see the rubble from these failing walls.  I did not come all this way just to die in some inglorious cave-in..."
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            "0": "Perhaps we should all take care so as not to invite a collapse..."
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            "0": "What's this?  Come, <FirstName> - have a look at these poor souls.  I'm sure they came here looking for the same wealth and glory as we, but look what has become of them.  I knew these ruins were lethal beyond measure...  Such a tragedy, this loss of life over these great many years!  I'm sure the bodies of many centuries' worth of treasure-seekers are languishing in these halls..."
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            "0": "Indeed,  but just look at their equipment.  It's as if the smiths who fashioned these weapons - these suits of armor - knew nothing of modern techniques!  Even the style of clothing looks very old, as if from before the days of the Suloise Wars..."
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            "0": "Hm?  Have you not noticed that for a centuries-old ruin, these halls are remarkably clear of dust and cobwebs?  Oh, dear!  Perhaps the legends are true after all..."
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            "0": "Many claim that Galap-Dreidel was particularly adept at magicks which affect the normal passage of time.  In fact, the very tower we seek to breach is said to exist only in the past..."
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            "0": "Indeed, but only in <StartCheck>this</Start> time.  If Galap-Dreidel's magicks have maintained his central tower <StartCheck>BEYOND</Start> time, it would go a long way to explain why the rumors of his Ghost Tower persist...  These bodies seem to exist beyond time as well - perhaps the whole of Keep Inverness is steeped in temporal magicks!"
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            "0": "I'm afraid so.  Let us tread carefully then, and take nothing at face value..."
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            "0": "Wait here a moment - I don't like the looks of these doors.  They look metallic alright, but I've never seen a metal quite like this!  And where's the handle?  No handle, no hinges, no obvious locking mechanism...  What kind of door is this?!"
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            "0": "Hm?  Well, perhaps, but don't these doors look like they're made from the same material as that strange metal bar you found?  Reach in that pack of yours and have a look...  I'm sure it has something to do with this door!"
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            "0": "Well, it looks like we'll have to figure out another way to get a look at what's on the other side of this door.  Until then, I suppose we'll have to keep searching the ruins for more clues.  One thing is certain: the chamber on the other side of this door lies directly below the pile of rubble which used to be the central tower!"
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            "0": "Ugh!  As our leader, you should've been keeping a sharper eye out for such things.  But let us not dwell on it - we still have our lives.  Thankfully, Galap-Dreidel's trap was meant only to scare us..."
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            "0": "Wait here a moment, <FirstName>!  We've been dodging Galap-Dreidel's traps ever since we set foot in these ruins, but the path ahead seems safe enough - and that's exactly what gives me pause!  You would be wise to proceed with the utmost caution..."
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            "0": "I'll keep an eye out, but you should search those bodies for clues!  I don't know what has scorched all of these bodies, but their arrangement is certainly not the haphazard pattern one would expect from an ordinary trap.  No, these poor souls were burnt to a crisp in some other chamber and placed here, in this pile, for some unknown reason..."
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            "0": "I don't know - perhaps to clear a room so that the bodies would not betray the presence and location of a very lethal trap?  That would be my inclination.  But my imagination now turns to 'who'...  Who (or what) would take such care as to remove the bodies and place them here?!"
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            "0": "<StartAction>LiHon fidgets uncomfortably before casting a quick glance at her fellow companion, leaning in to whisper in your ear:</Start>\n\nYou may wish to reconsider the abilities and trust-worthiness of our other companion..."
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            "0": "I wish to speak to you, <FirstName>.  At first, I was willing to assume that Galap-Dreidel had shrouded his Ghost Tower in the mists of time, but look around you!  How could he possibly maintain all of this within a tower of bricks and mortar?!  It all makes sense now: the creatures of air we just defeated, and now all of this..."
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            "0": "Ha ha.  Galap-Dreidel's tower is not lost in time - it is fragmented and scattered throughout the Elemental Planes!"
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            "0": "Hm?  Oh no, silly!  Did you not notice the beasts we just defeated?  All of them: denizens of the Elemental Plane of Air!  Now we have slipped through yet another of Galap-Dreidel's magic portals and have arrived here, amidst the trees and rolling hills...  I would wager everything in my pack that we now tread upon lands within the Elemental Plane of Earth!"
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            "0": "Bloody brilliant, that Galap-Dreidel!  How else could his tower have survived these many centuries?  While Galap-Dreidel was forced to maintain the ruins beneath his Keep in temporal stasis, his tower would not be burdened with the passage of time so long as it remained ethereal!  Amazing..."
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            "0": "---------- Henchman Interrupts ----------"
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            "0": "Did you enjoy living in Enstad?"
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            "0": "Can you identify any of my equipment?",
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