void main()
{
object oPC = GetPCItemLastUnequippedBy();
object oItem = GetPCItemLastUnequipped();
itemproperty iProp = ItemPropertyACBonus(4);
RemoveItemProperty(oItem, iProp);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DEATH_WARD), oPC);
}
