void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
SetLocalInt(oPC, "nDungeonLevel", 0);
SetLocalInt(oPC, "nGhostTower", 1);
object oNeutralMonster = GetNearestObjectByTag("NeutralMonster");
ClearPersonalReputation(oNeutralMonster, oPC);
}
