 #include "nw_i0_plot"
void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;
int nInt;

nInt=GetPLocalInt(oPC, "intCounterWeight");

if (nInt >= 1)
   {
   nInt = GetPLocalInt(oPC, "intCounterWeight");

   nInt -= 1;

   SetPLocalInt(oPC, "intCounterWeight", nInt);

   }


int nInt2;
nInt2 = GetPLocalInt(oPC, "intC19Description1");

if (nInt2==1) return;
 SetLocalInt(oPC, "intC19Description1", 1);
//AssignCommand(oPC, ClearAllActions());
FloatingTextStringOnCreature("At the end of this corridor is a small alcove holding a 3' tall stone pedestal on which rests a small silver coffer.  This nook is reached by a step up and then a short walk to the hollow, the floor of which is raised 2'", oPC, FALSE);
}
