#include "nw_i0_plot"
//Put this OnUsed
void main()
{

object oPC = GetLastUsedBy();

if (!GetIsPC(oPC)) return;

int nInt;
nInt=GetPLocalInt(oPC, "intTloquesDead");

if ((nInt == 0))
  FloatingTextStringOnCreature("You are unable to pull the axe free from the stone wall.  ", oPC);
if (!(nInt == 1))
    return;
    FloatingTextStringOnCreature("You are now able to pull the axe free from the stone wall.  ", oPC);

    CreateItemOnObject("tloquesaxe", oPC);
SetPLocalInt(oPC, "intTloquesDead", 2);
}
