#include "nw_i0_plot"
//#include "c24trap"
void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;

int nInt;
nInt=GetPLocalInt(oPC, "intStartTrap");
if (!(nInt >= 1))
   return;

SetPLocalInt(oPC, "intStartTrap", 1);
float fDelay;
DelayCommand(RoundsToSeconds(2), SetPLocalInt(oPC, "intSandBoxRound ", 1));
DelayCommand(RoundsToSeconds(3), SetPLocalInt(oPC, "intSandBoxRound ", 2));
DelayCommand(RoundsToSeconds(4), SetPLocalInt(oPC, "intSandBoxRound ", 3));
DelayCommand(RoundsToSeconds(5), SetPLocalInt(oPC, "intSandBoxRound ", 4));
DelayCommand(RoundsToSeconds(6), SetPLocalInt(oPC, "intSandBoxRound ", 5));
DelayCommand(RoundsToSeconds(7), SetPLocalInt(oPC, "intSandBoxRound ", 6));
DelayCommand(RoundsToSeconds(8), SetPLocalInt(oPC, "intSandBoxRound ", 7));
DelayCommand(RoundsToSeconds(9), SetPLocalInt(oPC, "intSandBoxRound ", 8));
DelayCommand(RoundsToSeconds(10), SetPLocalInt(oPC, "intSandBoxRound ", 9));
DelayCommand(RoundsToSeconds(11), SetPLocalInt(oPC, "intSandBoxRound ", 10));



}
