void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;

   FloatingTextStringOnCreature("Behind the calendar stone is a long, narrow, unused tunnel, cylindrical in shape.  The passage is barely 4' in diameter and walls are carved with a profusion of ancient and weird glyphs - apotropaic sigils, admonishing, cautioning and cursing the trespasser.  The floor of the tunnel is slick with a molten glassy glaze.  The passage slants down to the west and away from its concealed entrance.", oPC, FALSE);
}
