void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;



int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));

if (DoOnce==TRUE) return;

SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
  FloatingTextStringOnCreature("This room is decorated with a bizarre diorama depciting the land of the dead.  Above the hill in the is a glowing spot which illuminates the entire chamber with an eerie silver light.  A peppble path leads from the door to the foot of the hill.  Other regions in the room depict a hill, burning sands, wild plains, flames, ice, marshes a river and a strange pit.", oPC, TRUE);

}
