//Put this OnUsed
void main()
{

object oPC = GetLastOpenedBy();

if (!GetIsPC(oPC)) return;

FloatingTextStringOnCreature("The chalky white substance is concentrated lime.  Your skin burns as you touch it.  The movement in the fountain is bullfrogs and tadpols that move away from your grasp.", oPC);

effect eEffect;
eEffect = EffectDamage(2, DAMAGE_TYPE_ACID, DAMAGE_POWER_NORMAL);

ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oPC);

}
