void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;

int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF));

if (DoOnce==TRUE) return;

SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE);
   FloatingTextStringOnCreature("In the north end of this apartment is a domed structure made of stucco.  The statues near it are warriors in feathered robes and headresses armed with pitted bronze spears.  Each wears a breastplate of treaded shells.", oPC, TRUE);
}
