//::///////////////////////////////////////////////
//:: [Ressurection]
//:: [pc_pw_res.nss]
//:://////////////////////////////////////////////
//:: Runs the non_PRC parts of Ressurection
//:://////////////////////////////////////////////

#include "habd_include"
#include "prc_inc_spells"

void main()
{
    //Get the spell target
    object oTarget = PRCGetSpellTargetObject();
	// HABD CODE START
    HABDApplyPenaltyIfDead(oTarget, SPELL_RESURRECTION);

    HABDCureRespawnGhost(oTarget, SPELL_RESURRECTION);
    // HABD CODE END
}
