//Put this OnUsed
void main()
{

object oPC = GetLastUsedBy();

if (!GetIsPC(oPC)) return;

int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));

if (DoOnce==TRUE) return;

SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);

FloatingTextStringOnCreature("You find a beating heart hidden in the head of the stuffed tiger.  You are startled and drop it on the ground next to the statue.", oPC);

object oTarget;
object oSpawn;
location lTarget;
oTarget = GetWaypointByTag("Loc_c30Heart");

lTarget = GetLocation(oTarget);

oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "lycanheart", lTarget);

}
