//::///////////////////////////////////////////////
//:: [Raise Dead]
//:: [prc_pw_raisedead.nss]
//:://////////////////////////////////////////////
//:: Runs the non PRC parts of Raise Dead
//:://////////////////////////////////////////////

#include "habd_include"
#include "prc_inc_spells"

void main()
{
    //Declare major variables
    object oTarget = PRCGetSpellTargetObject();

    // HABD CODE START
        HABDApplyPenaltyIfDead(oTarget, SPELL_RAISE_DEAD);

		HABDCureRespawnGhost(oTarget, SPELL_RAISE_DEAD);
    // HABD CODE END
}

