void main()
{

object oPC = GetLastUsedBy();

if (!GetIsPC(oPC)) return;

int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));

if (DoOnce==TRUE) return;

SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);

FloatingTextStringOnCreature("You break the gold seal off of the door.  The seal has glyphs which read  'Beware Beyond this door is death.'", oPC);

CreateItemOnObject("brokengoldseal", oPC);

}
