void main()
{

object oPC = GetEnteringObject();

if (!GetIsPC(oPC)) return;


int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));

if (DoOnce==TRUE) return;

SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
  FloatingTextStringOnCreature("Here is spacious vaulted hallway, much weathered and cracked from the ages of time.  The walls are charred and scored.  About the floor are several stone statues of baboon like creatures.", oPC, TRUE);
}
