2025/07/18 Update

Added PEPS.
Full compile.
This commit is contained in:
Jaysyn904
2025-07-18 12:13:13 -04:00
parent a774cf5d30
commit 0e9e2c6950
549 changed files with 144360 additions and 734 deletions

View File

@@ -0,0 +1,22 @@
/*//////////////////////////////////////////////////////////////////////////////
Script: 0e_get_convo
Programmer: Philos
////////////////////////////////////////////////////////////////////////////////
Action taken script that leaves the current conversation and starts a new
conversation with oCreature using the linked conversation instead of the
ai_Henchman conversation.
Allows use of ai_conversation for henchman in other modules.
*///////////////////////////////////////////////////////////////////////////////
#include "0i_actions"
void BeginOriginalHenchmanConversation(string sDialog, object oPC)
{
BeginConversation(sDialog, oPC);
}
void main()
{
ai_ClearCreatureActions();
// Need to check special dialogs for HOTU henchman.
string sDialog = GetDialogFileToUse(GetLastSpeaker());
DelayCommand(0.0, BeginOriginalHenchmanConversation(sDialog, GetPCSpeaker()));
}