2025/12/12 Update

Updated PEPS
Hooked up module GUI event for spell effect manager.
Updated nim tools.
Full compile.
This commit is contained in:
Jaysyn904
2025-12-12 14:33:30 -05:00
parent 36565033c9
commit e2ef284388
411 changed files with 13207 additions and 9627 deletions

View File

@@ -15,9 +15,5 @@ void main()
object oCreature = OBJECT_SELF;
// This can be moved to the OnClientLoad script event of your module.
if(ai_GetIsCharacter(oCreature)) ai_CheckPCStart(oCreature);
// If this is a server you can add this as well.
else if(AI_SERVER && (GetIsDM(oCreature) || GetIsPlayerDM(oCreature)))
{
ai_CheckPCStart(oCreature);
}
else if(ai_GetIsDungeonMaster(oCreature)) ai_CheckDMStart(oCreature);
}