void main() { location loc = GetLocation(OBJECT_SELF); CreateObject(OBJECT_TYPE_PLACEABLE, "hordebanner003", loc, TRUE); object oflame = GetObjectByTag("op3_f1"); loc = GetLocation(oflame); CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE); oflame = GetObjectByTag("op3_f2"); loc = GetLocation(oflame); CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE); oflame = GetObjectByTag("Hordedoor003"); loc = GetLocation(oflame); CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE); DestroyObject(oflame); loc = GetLocation(GetObjectByTag("spawnchamp3")); object oCreature = GetObjectByTag("ms_spawnchamp3"); if(!(GetCurrentHitPoints(oCreature) > 0)) { CreateObject(OBJECT_TYPE_CREATURE, "orcchamp003", loc, TRUE); } SoundObjectPlay(GetObjectByTag("FireOutpost3")); }