// A series of scripts "pcbanner6-10" which is fired on the death of a Helm Banner void main() { // Respawn Horde Banner location loc = GetLocation(OBJECT_SELF); CreateObject(OBJECT_TYPE_PLACEABLE, "hordebanner009", loc, TRUE); // Respawn Outpost dependent creatures if not already alive object oPrimaryNPC = GetObjectByTag("Henrick"); if(!(GetLocalInt(oPrimaryNPC, "nWarlordDead") == 1)) { object oCreature = GetObjectByTag("ms_spawnshaman9"); if(!(GetCurrentHitPoints(oCreature) > 0)) { loc = GetLocation(GetObjectByTag("spawnshaman9")); CreateObject(OBJECT_TYPE_CREATURE, "shaman009", loc, TRUE); } // Get average PC level int nScaleFactor = GetLocalInt(GetObjectByTag("TrashCan"), "nDifficultylevel"); // Spawn in additional creature based on Scalefactor if(nScaleFactor > 0) { oCreature = GetObjectByTag("ms_spawnelite9"); if(!(GetCurrentHitPoints(oCreature) > 0)) { loc = GetLocation(GetObjectByTag("spawnelite9")); CreateObject(OBJECT_TYPE_CREATURE, "orcelite009", loc, TRUE); } } if(nScaleFactor == 0) { oCreature = GetObjectByTag("ms_spawnchamp9"); if(!(GetCurrentHitPoints(oCreature) > 0)) { loc = GetLocation(GetObjectByTag("spawnchamp9")); CreateObject(OBJECT_TYPE_CREATURE, "orcchampion009", loc, TRUE); } } } }