TheHordeOrcs_PRC8/_module/nss/2xmtreasure.nss
Jaysyn904 defc8f9f6d Re-uploaded instead of migrated
Re-uploaded instead of migrated.
2024-08-03 15:05:13 -04:00

35 lines
1.0 KiB
Plaintext

//::///////////////////////////////////////////////
//:: General Treasure Spawn Script Medium
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Spawns in general purpose treasure, usable
by all classes.
*/
//:://////////////////////////////////////////////
//:: Created By: Brent
//:: Created On: February 26 2001
//:: Modified by: Dalantriel Jul 2002
//:: to generate respawning treasure
//:://////////////////////////////////////////////
#include "NW_O2_CONINCLUDE"
void main()
{
if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
{
return;
}
object oLastOpener = GetLastOpener();
GenerateMediumTreasure(oLastOpener, OBJECT_SELF);
ExecuteScript("magictres", OBJECT_SELF);
int nGoldAmount = (d100() * 2) + d10();
CreateItemOnObject ("NW_IT_GOLD001", OBJECT_SELF, nGoldAmount);
SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
ActionWait(600.0);
ActionDoCommand(SetLocalInt(OBJECT_SELF, "NW_DO_ONCE", 0));
ShoutDisturbed();
}