35 lines
1.0 KiB
Plaintext
35 lines
1.0 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: General Treasure Spawn Script Medium
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Spawns in general purpose treasure, usable
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by all classes.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brent
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//:: Created On: February 26 2001
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//:: Modified by: Dalantriel Jul 2002
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//:: to generate respawning treasure
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//:://////////////////////////////////////////////
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#include "NW_O2_CONINCLUDE"
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void main()
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{
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if (GetLocalInt(OBJECT_SELF,"NW_DO_ONCE") != 0)
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{
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return;
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}
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object oLastOpener = GetLastOpener();
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GenerateMediumTreasure(oLastOpener, OBJECT_SELF);
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ExecuteScript("magictres", OBJECT_SELF);
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int nGoldAmount = (d100() * 2) + d10();
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CreateItemOnObject ("NW_IT_GOLD001", OBJECT_SELF, nGoldAmount);
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SetLocalInt(OBJECT_SELF,"NW_DO_ONCE",1);
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ActionWait(600.0);
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ActionDoCommand(SetLocalInt(OBJECT_SELF, "NW_DO_ONCE", 0));
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ShoutDisturbed();
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}
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