15 lines
270 B
Plaintext
15 lines
270 B
Plaintext
// * script: henchman_leaves
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// * NPC Henchman leaves PC.
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// * Use in [Actions Taken] tab of henchman's departing dialog line.
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#include "nw_i0_henchman"
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void main()
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{
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SetFormerMaster(GetPCSpeaker(), OBJECT_SELF);
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RemoveHenchman(GetPCSpeaker());
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ClearAllActions();
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}
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