31 lines
894 B
Plaintext
31 lines
894 B
Plaintext
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void main()
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{
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location loc = GetLocation(OBJECT_SELF);
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CreateObject(OBJECT_TYPE_PLACEABLE, "hordebanner002", loc, TRUE);
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object oflame = GetObjectByTag("op2_f1");
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loc = GetLocation(oflame);
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CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE);
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oflame = GetObjectByTag("op2_f2");
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loc = GetLocation(oflame);
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CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE);
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oflame = GetObjectByTag("Hordedoor002");
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loc = GetLocation(oflame);
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CreateObject(OBJECT_TYPE_PLACEABLE, "flamelarge", loc, TRUE);
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DestroyObject(oflame);
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loc = GetLocation(GetObjectByTag("spawnshamanscout2"));
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object oCreature = GetObjectByTag("ms_spawnshamanscout2");
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if(!(GetCurrentHitPoints(oCreature) > 0))
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{
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CreateObject(OBJECT_TYPE_CREATURE, "shamanscout002", loc, TRUE);
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}
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SoundObjectPlay(GetObjectByTag("FireOutpost2"));
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}
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