2025/07/19 Update

Added PEPS.
Full compile.
This commit is contained in:
Jaysyn904
2025-07-19 09:27:41 -04:00
parent 001fb330a2
commit 0e92965295
533 changed files with 144360 additions and 736 deletions

View File

@@ -0,0 +1,15 @@
/*//////////////////////////////////////////////////////////////////////////////
Script: 0c_if_taunt
Programmer: Philos
////////////////////////////////////////////////////////////////////////////////
Text Appears When script that returns TRUE the server allows a henchman to
taunt and if they have the don't have the taunt ai script set.
*///////////////////////////////////////////////////////////////////////////////
#include "0i_associates"
int StartingConditional()
{
object oHenchman = OBJECT_SELF;
return (AI_TAUNTING_ON &&
GetSkillRank(SKILL_TAUNT, oHenchman) > ai_GetCharacterLevels(oHenchman) &&
GetLocalString(oHenchman, AI_COMBAT_SCRIPT) != "ai_a_taunter");
}