//:://///////////////////////////////////////////// //:: Default:On Death //:: NW_C2_DEFAULT7 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Shouts to allies that they have been killed */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Oct 25, 2001 //::////////////////////////////////////////////// #include "NW_I0_GENERIC" void main() { int nClass = GetLevelByClass(CLASS_TYPE_COMMONER); int nAlign = GetAlignmentGoodEvil(OBJECT_SELF); if(nClass > 0 && (nAlign == ALIGNMENT_GOOD || nAlign == ALIGNMENT_NEUTRAL)) { object oKiller = GetLastKiller(); AdjustAlignment(oKiller, ALIGNMENT_EVIL, 5); } SpeakString("NW_I_AM_DEAD", TALKVOLUME_SILENT_TALK); //Shout Attack my target, only works with the On Spawn In setup SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_TALK); if(GetSpawnInCondition(NW_FLAG_DEATH_EVENT)) { SignalEvent(OBJECT_SELF, EventUserDefined(1007)); } // Modified By: Dalantriel Jul 22, 2002 // Raze the temple if killed by a non-PC object oKiller = GetLastKiller(); if(!(GetIsPC(oKiller))) { SoundObjectStop(GetObjectByTag("MagicCrystalGoodSeal")); DestroyObject(GetObjectByTag("Boulder")); SoundObjectPlay(GetObjectByTag("Boom")); SoundObjectPlay(GetObjectByTag("MagicPortalEvilSeal")); // Add evil effects location loc = GetLocation(GetObjectByTag("MagicSparksWhite")); CreateObject(OBJECT_TYPE_PLACEABLE, "unholylight", loc, TRUE); // Set Good NPC to dead and add Journal Entry object oTrashCan = GetObjectByTag("TrashCan"); SetLocalInt(oTrashCan, "nGoodNPCDead", 1); AddJournalQuestEntry("Category000", 7, GetFirstPC(), TRUE, TRUE); } // Else add PC killed Henrick to Journal else { AddJournalQuestEntry("Category000", 8, GetFirstPC(), TRUE, TRUE); // Set Good NPC to dead and add Journal Entry object oTrashCan = GetObjectByTag("TrashCan"); SetLocalInt(oTrashCan, "nGoodNPCDead", 1); } }