35 lines
1.1 KiB
Plaintext
35 lines
1.1 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Default On Heartbeat
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//:: NW_C2_DEFAULTE
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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This will cause blocked creatures to open
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or smash down doors depending on int and
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str.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Nov 23, 2001
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//:: Modified By: Dalantriel Jul 2002
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//:://////////////////////////////////////////////
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void main()
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{
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object oDoor = GetBlockingDoor();
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if(GetAbilityScore(OBJECT_SELF, ABILITY_INTELLIGENCE) >= 3)
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{
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// Modified INT requirement to 20 to ensure no Horde creature can open doors
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if(GetIsDoorActionPossible(oDoor, DOOR_ACTION_OPEN) && GetAbilityScore(OBJECT_SELF, ABILITY_INTELLIGENCE) >= 20 )
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{
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DoDoorAction(oDoor, DOOR_ACTION_OPEN);
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}
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else if(GetIsDoorActionPossible(oDoor, DOOR_ACTION_BASH))
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{
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ActionEquipMostDamagingMelee();
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DoDoorAction(oDoor, DOOR_ACTION_BASH);
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}
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}
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}
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