{
  "__data_type": "UTP ",
  "AnimationState": {
    "type": "byte",
    "value": 0
  },
  "Appearance": {
    "type": "dword",
    "value": 8
  },
  "AutoRemoveKey": {
    "type": "byte",
    "value": 0
  },
  "BodyBag": {
    "type": "byte",
    "value": 0
  },
  "CloseLockDC": {
    "type": "byte",
    "value": 0
  },
  "Comment": {
    "type": "cexostring",
    "value": "Chest - 2 (Low treasure script)"
  },
  "Conversation": {
    "type": "resref",
    "value": ""
  },
  "CurrentHP": {
    "type": "short",
    "value": 15
  },
  "Description": {
    "type": "cexolocstring",
    "value": {
      "0": "This chest should never be in an accessable area by the PCs!\n\nThe Chest name Chest.. under Secret Object on the palette will generate items from this chest.  Simply place that chest in the module and it will respawn itself everytime the chest has been used.   \n\nOpen up the scripts on that chest to configure the treasure system I have set up for the module.\n\nNOTE: Any items you place in this chest will be generated by the Chest in the module with the appropriate scripts, if you wish to increase the chances of a particular item to be generated, then place multiple copies of it in this chest.  1-3 Items are generated from this chest.  Be sure to include all types of items!",
      "id": 14595
    }
  },
  "DisarmDC": {
    "type": "byte",
    "value": 15
  },
  "Faction": {
    "type": "dword",
    "value": 1
  },
  "Fort": {
    "type": "byte",
    "value": 16
  },
  "Hardness": {
    "type": "byte",
    "value": 5
  },
  "HasInventory": {
    "type": "byte",
    "value": 1
  },
  "HP": {
    "type": "short",
    "value": 15
  },
  "Interruptable": {
    "type": "byte",
    "value": 0
  },
  "KeyName": {
    "type": "cexostring",
    "value": "DontAllowToBeOpened"
  },
  "KeyRequired": {
    "type": "byte",
    "value": 1
  },
  "Lockable": {
    "type": "byte",
    "value": 0
  },
  "Locked": {
    "type": "byte",
    "value": 1
  },
  "LocName": {
    "type": "cexolocstring",
    "value": {
      "0": "Medium Module Treasure (Examine)",
      "id": 5348
    }
  },
  "OnClick": {
    "type": "resref",
    "value": ""
  },
  "OnClosed": {
    "type": "resref",
    "value": ""
  },
  "OnDamaged": {
    "type": "resref",
    "value": ""
  },
  "OnDeath": {
    "type": "resref",
    "value": ""
  },
  "OnDisarm": {
    "type": "resref",
    "value": ""
  },
  "OnHeartbeat": {
    "type": "resref",
    "value": ""
  },
  "OnInvDisturbed": {
    "type": "resref",
    "value": ""
  },
  "OnLock": {
    "type": "resref",
    "value": ""
  },
  "OnMeleeAttacked": {
    "type": "resref",
    "value": ""
  },
  "OnOpen": {
    "type": "resref",
    "value": ""
  },
  "OnSpellCastAt": {
    "type": "resref",
    "value": ""
  },
  "OnTrapTriggered": {
    "type": "resref",
    "value": ""
  },
  "OnUnlock": {
    "type": "resref",
    "value": ""
  },
  "OnUsed": {
    "type": "resref",
    "value": ""
  },
  "OnUserDefined": {
    "type": "resref",
    "value": ""
  },
  "OpenLockDC": {
    "type": "byte",
    "value": 18
  },
  "PaletteID": {
    "type": "byte",
    "value": 4
  },
  "Plot": {
    "type": "byte",
    "value": 1
  },
  "PortraitId": {
    "type": "word",
    "value": 366
  },
  "Ref": {
    "type": "byte",
    "value": 0
  },
  "Static": {
    "type": "byte",
    "value": 0
  },
  "Tag": {
    "type": "cexostring",
    "value": "X0_MOD_TREASURE_MED"
  },
  "TemplateResRef": {
    "type": "resref",
    "value": "medmodchest"
  },
  "TrapDetectable": {
    "type": "byte",
    "value": 1
  },
  "TrapDetectDC": {
    "type": "byte",
    "value": 0
  },
  "TrapDisarmable": {
    "type": "byte",
    "value": 1
  },
  "TrapFlag": {
    "type": "byte",
    "value": 0
  },
  "TrapOneShot": {
    "type": "byte",
    "value": 1
  },
  "TrapType": {
    "type": "byte",
    "value": 0
  },
  "Type": {
    "type": "byte",
    "value": 0
  },
  "Useable": {
    "type": "byte",
    "value": 1
  },
  "Will": {
    "type": "byte",
    "value": 0
  }
}
